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Steam News24 March 20265mo ago

Major Update: Sandbox Mode, New Missions

Hello Kingdom Lords! A huge update has just dropped, bringing new story content, fresh hero abilities, balance changes, UI improvements and tons of fixes!

In this update8

Full notes

Full Lessaria: Fantasy Kingdom Sim update

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What changed

10 fixes4 additions18 changes1 removal
  • UI and audio
  • Gameplay
  • Maps
  • Events
  • Balance
  • Fixes
addedHello Kingdom Lords!A huge update has just dropped, bringing new story content, fresh hero abilities, balance changes, UI improvements and tons of fixes!
addedCAMPAIGNTwo new missions were added, expanding the main campaign’s storyline.
changedCAMPAIGNThe final mission was reworked – you will now face King Lich head-on. The previous version of the final mission was moved to the bonus maps section.
addedSANDBOX MODETwo new maps for 2 and 4 players were added.
changedSANDBOX MODEFlexible difficulty settings: from a walk in the park to a hardcore challenge.
changedNEW HERO ABILITIESRanger – heals their pet.

Lessaria: Fantasy Kingdom Sim changes

addedA huge update has just dropped, bringing new story content, fresh hero abilities, balance changes, UI improvements and tons of fixes!
addedTwo new missions were added, expanding the main campaign’s storyline.
changedThe final mission was reworked – you will now face King Lich head-on. The previous version of the final mission was moved to the bonus maps section.
addedTwo new maps for 2 and 4 players were added.
changedFlexible difficulty settings: from a walk in the park to a hardcore challenge.

Hello Kingdom Lords!

A huge update has just dropped, bringing new story content, fresh hero abilities, balance changes, UI improvements and tons of fixes!

What’s new

CAMPAIGN

  • Two new missions were added, expanding the main campaign’s storyline.

  • The final mission was reworked – you will now face King Lich head-on. The previous version of the final mission was moved to the bonus maps section.

SANDBOX MODE

  • Two new maps for 2 and 4 players were added.

  • Battle against bot-controlled kingdoms.

  • Flexible difficulty settings: from a walk in the park to a hardcore challenge.

NEW HERO ABILITIES

  • Thief – evades enemy attention and avoids area-of-effect attacks.

  • Ranger – heals their pet.

  • Knight – gains a second wind at a critical moment and survives in battle.

  • Mage – teleports himself or an ally off the battlefield.

  • Barbarian – uses a battle horn that stuns surrounding enemies.

BALANCE

Buffed:

  • Thief – increased damage.

  • Mage – health increased.

  • Possessed – damage and lifesteal from abilities increased.

  • Succubus – basic attack now drains enemies’ health, healing wounded allies; maximum number of summoned demons increased to 3.

Nerfed:

  • Monk – damage and evasion reduced.

Other changes:

  • Building health adjusted.

  • Delay in spawning workers after their death increased.

INTERFACE IMPROVEMENTS

  • Building overlay: Now displays accumulated gold, attached characters and current tasks (on/off with the Tab key).

  • Hotkeys: build – C, cast spells – Ctrl.

  • Added emotion icons for all heroes.

  • Removed hotkeys for locking onto units and buildings.

FIXES AND OPTIMISATION

Gameplay:

  • The “Raise the Dead” spell now removes the hero’s body, which was preventing their resurrection.

  • Fixed hero leveling on the Training Ground – they are now more willing to train and can reach levels 3 and 5 depending on the building’s level.

  • Fixed score saving when replaying a level.

Technical:

  • Fixed bugs causing characters to get stuck and issues with their behaviour.

  • Fixed the display of enemy units and effects in the fog of war.

  • Fixed an issue with the advisor’s dialogue overlapping.

  • Fixed bugs in the save system.

  • Improved the optimisation of grass and plant rendering.

Visuals:

  • Updated the models for the Healers and Orcs guilds.

Source

Steam News / 24 March 2026

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