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Steam News19 November 20257mo ago

Patch 1.1.3

Hey all, it's been a while, I hope you're well! We have been preparing a fun update for December, and thought it best to put out a patch now to fix some bugs and make some meaningful changes to the camera system.

In this update2

Full notes

Full Len's Island update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all, it's been a while, I hope you're well! We have been preparing a fun update for December, and thought it best to put out a patch now to fix some bugs and make some meaningful changes to the camera system.

What changed

6 fixes3 additions1 change0 removals
  • Gameplay
  • Fixes
  • Security
added~ Camera Changes:Added smooth-scrolling to camera zoom so it's not bound by only 3 zoom levels
changed~ Camera Changes:Changed the smoothing settings and sensitivity levels for the camera
added~ Camera Changes:Added new sliders in settings to adjust camera sensitivity and zoom sensitivity
fixed~ Bug Fixes and Changes:Fixed interact objects such as beds, chests, campfires, etc, becoming locked and not clickable
fixed~ Bug Fixes and Changes:Fixed an exploit where holding down the attack input after starting the press during the crit window of a tool would result in all subsequent attacks being crits
fixed~ Bug Fixes and Changes:Optimised enemy loading speed to improve frames in the dungeons while lots of enemies are spawning

Len's Island changes

addedAdded smooth-scrolling to camera zoom so it's not bound by only 3 zoom levels
changedChanged the smoothing settings and sensitivity levels for the camera
addedAdded new sliders in settings to adjust camera sensitivity and zoom sensitivity
fixedFixed interact objects such as beds, chests, campfires, etc, becoming locked and not clickable
fixedFixed an exploit where holding down the attack input after starting the press during the crit window of a tool would result in all subsequent attacks being crits

I'm still open to making further changes to the camera if needed, but I think we have nailed it now.

~ Julian

~ Camera Changes:

  • Inverted the default camera tilt, as it was the opposite of what most people are used to (you can still invert it back in the game settings)

  • Added smooth-scrolling to camera zoom so it's not bound by only 3 zoom levels

  • Changed the smoothing settings and sensitivity levels for the camera

  • Added new sliders in settings to adjust camera sensitivity and zoom sensitivity

  • The camera now adjusts when you tilt to look at the horizon, making it easier to see into the distance while moving around.

  • Slightly altered the FOV of the camera

~ Bug Fixes and Changes:

  • Fixed interact objects such as beds, chests, campfires, etc, becoming locked and not clickable

  • Fixed an exploit where holding down the attack input after starting the press during the crit window of a tool would result in all subsequent attacks being crits

  • Optimised enemy loading speed to improve frames in the dungeons while lots of enemies are spawning

  • Fixed moving farm plots in edit mode not working correctly

  • Several changes to help prevent cases where character data can become corrupt

  • Added distant black fog in the caves

  • Fixed the Cane Torch not properly fading away in buildings

Source

Steam News / 19 November 2025

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