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Steam News3 March 20179y ago

Thank You

Hello! Well here we go then, the final Weekend before LEGO Worlds leaves Early Access.

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Full LEGO® Worlds update

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Repeated intro

Hello! Well here we go then, the final Weekend before LEGO Worlds leaves Early Access. It feels like a lifetime ago since the first images of a certain Instruction Manual began to circulate on a LEGO fansite (http://www.eurobricks.com/forum/index.php?/forums/topic/109880-what-is-lego-worlds/) and then we revealed the game fully with this trailer: https://www.youtube.com/watch?v=67S7EaksC3E We want to thank you for every note, post and comment detailing feedback on how we can look to improve the game. Whilst leaving Early Access is indeed a large step forwards, we want to also assure you that this does not mean that will stop. We will still be around the forums, screenshots, videos, artwork and Streams, absorbing everything we can and adding to the large list of ideas that has only continued to grow over time. And now we’re less than 5 days from releasing our V1! We have had what can only be described as an incredibly fun time with you all, and have loved every second of interacting with you all as we have shared ideas ranging from the brilliant, to the wacky, and everything in between. We’ve loved how our community members have taken initiatives on their own to collate models, share LDD palettes, and dive into Build challenges with aplomb. The creations we have seen, and the ways that players have used the tools at hand have continued to surprise us to this day. We also want to thank you for sharing with us what has been an entirely new experience for almost all of us. We’ve never really had the chance to reach out and interact with fans of our games so readily before, and it has been a rewarding experience for us as a group, and for myself personally, and we have come to know a few of you over time and shared many conversations about what you plan to design/build next. As our time in Early Access comes to a close, we want to share that journey with you one last time. The previous FIVE releases of LEGO Worlds within Early Access are now available to play on Beta tabs. Please, please, please ensure that all Save Data is backed up (we suggest you follow the instructions here to ensure you’re old saves are prepped for V1: http://steamcommunity.com/app/332310/discussions/0/152392549355088408/). With that, we look forward to sharing what comes next in the not too distant future. As always, speak soon! The LEGO® Worlds Team

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedHello! Well here we go then, the final Weekend before LEGO Worlds leaves Early Access. It feels like a lifetime ago since the first images of a certain Instruction Manual began to circulate on a LEGO fansite (http://www.eurobricks.com/forum/index.php?/forums/topic/109880-what-is-lego-worlds/) and then we revealed the game fully with this trailer: https://www.youtube.com/watch?v=67S7EaksC3E We want to thank you for every note, post and comment detailing feedback on how we can look to improve the game. Whilst leaving Early Access is indeed a large step forwards, we want to also assure you that this does not mean that will stop. We will still be around the forums, screenshots, videos, artwork and Streams, absorbing everything we can and adding to the large list of ideas that has only continued to grow over time. And now we’re less than 5 days from releasing our V1! We have had what can only be described as an incredibly fun time with you all, and have loved every second of interacting with you all as we have shared ideas ranging from the brilliant, to the wacky, and everything in between. We’ve loved how our community members have taken initiatives on their own to collate models, share LDD palettes, and dive into Build challenges with aplomb. The creations we have seen, and the ways that players have used the tools at hand have continued to surprise us to this day. We also want to thank you for sharing with us what has been an entirely new experience for almost all of us. We’ve never really had the chance to reach out and interact with fans of our games so readily before, and it has been a rewarding experience for us as a group, and for myself personally, and we have come to know a few of you over time and shared many conversations about what you plan to design/build next. As our time in Early Access comes to a close, we want to share that journey with you one last time. The previous FIVE releases of LEGO Worlds within Early Access are now available to play on Beta tabs. Please, please, please ensure that all Save Data is backed up (we suggest you follow the instructions here to ensure you’re old saves are prepped for V1: http://steamcommunity.com/app/332310/discussions/0/152392549355088408/). With that, we look forward to sharing what comes next in the not too distant future. As always, speak soon! The LEGO® Worlds Team

LEGO® Worlds changes

addedHello! Well here we go then, the final Weekend before LEGO Worlds leaves Early Access. It feels like a lifetime ago since the first images of a certain Instruction Manual began to circulate on a LEGO fansite (http://www.eurobricks.com/forum/index.php?/forums/topic/109880-what-is-lego-worlds/) and then we revealed the game fully with this trailer: https://www.youtube.com/watch?v=67S7EaksC3E We want to thank you for every note, post and comment detailing feedback on how we can look to improve the game. Whilst leaving Early Access is indeed a large step forwards, we want to also assure you that this does not mean that will stop. We will still be around the forums, screenshots, videos, artwork and Streams, absorbing everything we can and adding to the large list of ideas that has only continued to grow over time. And now we’re less than 5 days from releasing our V1! We have had what can only be described as an incredibly fun time with you all, and have loved every second of interacting with you all as we have shared ideas ranging from the brilliant, to the wacky, and everything in between. We’ve loved how our community members have taken initiatives on their own to collate models, share LDD palettes, and dive into Build challenges with aplomb. The creations we have seen, and the ways that players have used the tools at hand have continued to surprise us to this day. We also want to thank you for sharing with us what has been an entirely new experience for almost all of us. We’ve never really had the chance to reach out and interact with fans of our games so readily before, and it has been a rewarding experience for us as a group, and for myself personally, and we have come to know a few of you over time and shared many conversations about what you plan to design/build next. As our time in Early Access comes to a close, we want to share that journey with you one last time. The previous FIVE releases of LEGO Worlds within Early Access are now available to play on Beta tabs. Please, please, please ensure that all Save Data is backed up (we suggest you follow the instructions here to ensure you’re old saves are prepped for V1: http://steamcommunity.com/app/332310/discussions/0/152392549355088408/). With that, we look forward to sharing what comes next in the not too distant future. As always, speak soon! The LEGO® Worlds Team

Source

Steam News / 3 March 2017

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