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Steam News19 December 201411y ago

Version 1.6.1 is live!

Hail, adventurers and well met. Today the 1.6.1 patch for Legionwood 2 went online and it adds some cool new features to the game to increase replayability and address some player feedback.

Full notes

Full Legionwood 2: Rise of the Eternal's Realm - Director's Cut update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions1 change0 removals
  • Gameplay
  • Fixes
addedHail, adventurers and well met. Today the 1.6.1 patch for Legionwood 2 went online and it adds some cool new features to the game to increase replayability and address some player feedback. The new features include:
addedDifficulty levels! You can now play the game on Casual , Normal or Purist mode, each of which has different enemy strengths and gold/EXP rates.
changedEnemy stats have been slightly tweaked throughout the game to scale with the difficulty levels better.
fixedA rare bug causing a premature Game Over during the final boss fight has been fixed.
addedThis patch also adds some coding to the game that prepares completed game save files for export into the upcoming Legionwood 3 , so you may experience a slight moment of lag when saving after viewing one of the game's endings.

Legionwood 2: Rise of the Eternal's Realm - Director's Cut changes

addedHail, adventurers and well met. Today the 1.6.1 patch for Legionwood 2 went online and it adds some cool new features to the game to increase replayability and address some player feedback. The new features include:
addedDifficulty levels! You can now play the game on Casual , Normal or Purist mode, each of which has different enemy strengths and gold/EXP rates.
changedEnemy stats have been slightly tweaked throughout the game to scale with the difficulty levels better.
fixedA rare bug causing a premature Game Over during the final boss fight has been fixed.
addedThis patch also adds some coding to the game that prepares completed game save files for export into the upcoming Legionwood 3 , so you may experience a slight moment of lag when saving after viewing one of the game's endings.

Hail, adventurers and well met. Today the 1.6.1 patch for Legionwood 2 went online and it adds some cool new features to the game to increase replayability and address some player feedback. The new features include:

  • -Difficulty levels! You can now play the game on Casual, Normal or Purist mode, each of which has different enemy strengths and gold/EXP rates.

  • -Enemy stats have been slightly tweaked throughout the game to scale with the difficulty levels better.

  • -A rare bug causing a premature Game Over during the final boss fight has been fixed.

  • -Slight tweaks to the morality system and endings to make it harder to be "locked into" a certain path.

This patch also adds some coding to the game that prepares completed game save files for export into the upcoming Legionwood 3, so you may experience a slight moment of lag when saving after viewing one of the game's endings.

Source

Steam News / 19 December 2014

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