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Steam News6 July 20179y ago

Update #6 now live!

Hello everyone. Today we're uploading a small quality of life update, featuring some engine upgrades and a couple of small bugfixes. This update includes the following changes: Optimised screen rendering code.

Full notes

Full Legionwood 1: Tale of the Two Swords update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone. Today we're uploading a small quality of life update, featuring some engine upgrades and a couple of small bugfixes. This update includes the following changes:

What changed

1 fix0 additions2 changes0 removals
  • Performance
  • Gameplay
  • Fixes
changedOptimised screen rendering code. Tearing and flickering should be less frequent on certain systems.
changedIncreased the default resolution of windowed mode to match native desktop resolution.
fixedA rare bug that could cause save files to become corrupted should now be fixed.

Legionwood 1: Tale of the Two Swords changes

changedOptimised screen rendering code. Tearing and flickering should be less frequent on certain systems.
changedIncreased the default resolution of windowed mode to match native desktop resolution.
fixedA rare bug that could cause save files to become corrupted should now be fixed.
  • Optimised screen rendering code. Tearing and flickering should be less frequent on certain systems.

  • Increased the default resolution of windowed mode to match native desktop resolution.

  • Some music tracks have been restored to their original, pre-Definitive versions due to player feedback.

  • A rare bug that could cause save files to become corrupted should now be fixed.

Source

Steam News / 6 July 2017

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