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Steam News4 May 20261mo ago

Legionbound Patch 1.05

Changes/Additions: Made front/back rows more distinct. Added snapping to moving heroes around. Alternate maps show up in Endless map earlier. Performance improvements when there are lots of VFX happening.

Full notes

Full Legionbound update

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What changed

5 fixes4 additions9 changes0 removals
  • Gameplay
  • Maps
  • Performance
  • Store
  • Balance
  • Fixes
addedChanges/Additions:Added snapping to moving heroes around.
changedChanges/Additions:Alternate maps show up in Endless map earlier.
changedChanges/Additions:Performance improvements when there are lots of VFX happening.
changedChanges/Additions:Modified stat progression a good amount and hero stat generation in shop.
changedChanges/Additions:Improved how thorns works in certain circumstances.
changedChanges/Additions:Adjusted coin income and shop prices at very high amounts.

Changes/Additions:

  • Made front/back rows more distinct.

  • Added snapping to moving heroes around.

  • Alternate maps show up in Endless map earlier.

  • Performance improvements when there are lots of VFX happening.

  • Modified stat progression a good amount and hero stat generation in shop.

  • Improved how thorns works in certain circumstances.

  • Adjusted coin income and shop prices at very high amounts.

  • Added a hero type indicator to hero purchasing/selection.

  • Raised the skill gem cap another 2 digits.

  • Endless mode now has 10 difficulty levels.

  • Made the corrupted save detection and backup system more robust.

  • Added quick icons indicating what items the Mine building gave a player.

  • Changed the "Reduce Lightning Effects" box to a slider.

  • Loading Adventure saves now correctly keeps track of total waves spent in the run.

Nerfs:

  • Healer's Charm now heals less per stack.

  • Hunter's Charm now only provide 2% chance to mark rather than 5%.

  • Bloodsoaked Charm now only provides 2% HP on kill rather than 5%.

Fixes:

  • Ascended heroes with combined auras now correctly apply both auras.

  • Fixed gained XP going negative.

  • Fixed switching to Adventure mode after clicking Daily run would run your next Adventure battle as a daily run.

  • Fixed a bug where heroes could not Ultimate when at very high health.

  • Fixed a bug that can result in waves progressing when no enemies are being defeated.

Source

Steam News / 4 May 2026

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