Full notes
Full Legends of Ellaria update
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What changed
- Gameplay
- Balance
- Fixes
Legends of Ellaria changes
Hallo Ellarians,
We just uploaded a new version with major balancing to combat damages and stats and a few minor fixes to dialogues and combat mechanics.
We took some of your suggestions and made some extensive tests to make sure that all the player classes are balanced. Some of the classes were weaker than others, and some, like the mage class, were strong at the beginning but would not scale properly as you level up.
Our biggest change was to the ranger class, as we've significantly increased the damage and accuracy at lower levels. We've made sure that the ranger class will be much deadlier and that you won't have to be level 15 or above to gain high bow accuracy
In addition, we fixed a persistent fire enchantment effect that would stay after the effect was done. We also made sure that the player will be able to remove the fire enchantment effect by casting the "Minor Dispel." We also fixed several issues with the merchant guild dialogues.
We wish to thank you for your feedback. We will continue to fix and tweak any issue we'll find and balance and add things by your suggestion. Also, stay tuned for the Necromancer DLC.
Version 1.0.1.11 Changes (8/30/21)
Fixes
Fixed some issues with fire enchantment
Fixed "Minor dispel" not dispelling fire enchantment
Removed unused merchants guild dialogues for merchant chest
Balancing
Added +20% bow accuracy to Veteran Ranger instead of to Master Ranger
Added +30% bow damage for Veteran Ranger
Added +40% bow damage for Master Ranger
Added +30% bow draw speed to One Shot - One Kill
Increased all spell damage multiplier by proficiency by 30%. Higher mage class players will cause more damage
Source
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