Full notes
Full Legend of Radiance update
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Repeated intro
Hello Radiant Adventurers! The new hotfix update is here! The game will now give you a warning if you try to load a file from a previous version. (Don't worry though, this update is fully compatible with 0.3.1.0) This update addresses some minor bugs, and has added plenty of small improvements! Here are a few things that were changed:
What changed
- Gameplay
- UI and audio
Legend of Radiance changes
Lifestones: Resting at a lifestone will now despawn any enemies in the area. This prevents enemies from spawn camping you in certain situations. They will not drop loot when defeated this way however.
Camp Pack: You can now place campfires even when there are enemies in the area! This way you can sleep through the night when trying to press forward.
Melee weapon effects: Melee weapons now play a *clink* animation when hitting a wall. This will help to distinguish when your attacks are blocked by an obstacle that prevents you from hitting an enemy.
Projectile physics: Projectiles are no longer blocked by areas that would also block movement (such as water or a pit.) they also will play an animation when sinking into water!
Blood effects: Enemies now spray blood/slime/bone pieces when hit! This really feels better!
New sound effects: A few sounds were replaced with better versions.
Minor bugs: A handful of minor bugs were patched from 0.3.1.0
Source
Changelog.gg summarizes and formats this update. How we read updates.
