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Full Legend Of Nazera: War update
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What changed
- Store
- Balance
Legend Of Nazera: War changes
Sorry, I've been really busy.
First to everyone who has purchased the game I want to say sorry for the lack of updates. I've been working a lot at my day job and learning a lot about game development processes. I recently learned my most recent build was broken and I have fixed the issue and verified that it was fixed.
What have I been doing for the game.
I have been writing foundational data about the world and the people who live there, the magic system the world runs on and the main things that the world pays attention to.
With this time I have written about most of the major cities, ancestries, and have completed the corruption and how it works in the world.
As I'm officially a solo dev on this project and I don't have a lot of time to work in engine I want to make sure updates I make are worth it and make the world feel more immersive. I currently have several documents of over 1000 words of lore I'm writing and I can't wait to be able to show it to others. The updates will still be slow but they will still come.
Legend of Nazera Table top
One of the ways I made great progress on lore for the game was by making a one shot adventure set in the world. With writing this and running it I was able to create a lot of things for the world that will enhance already existing characters in the game but also allow me to create better landmarks in the future to ensure story cohesion.
Once I clean up the formatting and wording as well as fix some issues I found with the monster sheet I hope to release it for those who own Legend of Nazera: War (There would be an additional PDF in the game files) along with lore items to help run the game better.
Currently the system it is using is DC20 and balance for 0.10 but if people request me to I can build one for Dungeons and dragons.
Once again Thank you for any support you have given up to this point and I hope to make this a game worth your investment.
Source
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