In this update3
Full notes
Full Legacy's Allure update
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What changed
- Gameplay
- UI and audio
- Fixes
Legacy's Allure changes
Puzzles
Added bots to the puzzles that will make optimal moves for the opponent's units.
No more "assuming that the red player makes the most optimal moves possible," the bots will take care of that.
Added a "Retry Puzzle" button to the settings menu and the Victory/Defeat UI.
Tweaked the The Last Goblin puzzle so that the solution requires there to be only one goblin left.
The puzzle tutorial no longer appears every time you play a puzzle.
Content
Added an option at the end of the tutorial to continue playing against a bot.
Viewing previous draft turns now displays the gold totals on that turn.
Full lobbies that haven't started yet are now displayed in the lobby list. (They can't be joined or spectated, however.)
The text that appears when viewing previous turns better clarifies that right-clicking takes you to the current turn.
Maneuver now has a simple animation.
Bug Fixes
Fixed a bug where units would be removed from a player's kingdom if they disconnected and reconnected while those units were drafted but not submitted.
Fixed various bugs involving the draft UI not displaying properly while viewing previous turns.
Fixed a bug where some UI elements were still interactable even while the settings menu was displaying.
Fixed a bug where the settings menu wasn't interactable if it overlapped with draft cards.
Fixed a bug where AoE abilities weren't working with Spell Power.
Fixed a bug where Elvish Medicine didn't work with Spell Power.
Fixed a visual bug where Solar Aegis wasn't exhausted in the Boom? puzzle.
Fixed a visual bug where an exhausted unit's shield/mana/burn icons would rotate when being attacked by a ranged unit.
Source
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