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Steam News22 February 20264mo ago

Devlog 2: Designing Maps in the Game!

Hey everyone, Back with another new devlog for you all to take a look at. Development on the game is continuing to progress well.

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Full Legacy of the Gladiators update

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Hey everyone,

What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedBack with another new devlog for you all to take a look at. Development on the game is continuing to progress well. One of the most common questions I get while talking about the game or marketing it, is how I go about designing the maps. In this devlog, you'll see how I go from start to finish building out a new map in my gladiator management strategy game, Legacy of the Gladiators. In addition, you'll hear about some of the inspiration I use, my design process, and how I go about implementiing the final product in the game. Take a look, and please continue to share the game with others who might be interested.

Legacy of the Gladiators changes

addedBack with another new devlog for you all to take a look at. Development on the game is continuing to progress well. One of the most common questions I get while talking about the game or marketing it, is how I go about designing the maps. In this devlog, you'll see how I go from start to finish building out a new map in my gladiator management strategy game, Legacy of the Gladiators. In addition, you'll hear about some of the inspiration I use, my design process, and how I go about implementiing the final product in the game. Take a look, and please continue to share the game with others who might be interested.

Back with another new devlog for you all to take a look at. Development on the game is continuing to progress well. One of the most common questions I get while talking about the game or marketing it, is how I go about designing the maps. In this devlog, you'll see how I go from start to finish building out a new map in my gladiator management strategy game, Legacy of the Gladiators. In addition, you'll hear about some of the inspiration I use, my design process, and how I go about implementiing the final product in the game. Take a look, and please continue to share the game with others who might be interested.

Thanks everyone!

Source

Steam News / 22 February 2026

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