Full notes
Full Left-Hand Path update
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What changed
- Gameplay
- Balance
Left-Hand Path changes
- Trainmap
I've just released Left-Hand Path 0.6.0 to Steam! This is a "Soft Launch"- meaning that I'm releasing it and giving it a few days before I do the big song-and-dance, announce on Reddit, call press, etc. The reason for that is there are several semi-experimental features in this release, and whilst I and Playtester Ian have tested them as hard as we can, I'd still like to get broader feedback from the Left-Hand Path community before I really publicise them. So: if you'd like to help me and Left-Hand Path out, please do have a play, have a test, and let me know if you hit any problems, big, small, or moderate sized. If the Path is reasonably smooth over the weekend, I'll let the General Public and the Oculus community know that the patch is out on Monday! With all that out the way - major features to look out for in the new patch include:
Oculus Touch support. Oculus Touch is autodetected, and the control mechanism adjusts appropriately. Left grip to teleport, no more touch detection on left trigger, and other improvements.
Neural Net based gesture recognition. Gesture recognition should be significantly improved. In addition to that, I can now take in feedback from you if you're having trouble with a gesture and use it to train the recogniser further! See the forums for details on that.
"Memory Palace" System You'll find new rituals in Nehemoth, Sathariel and Gamichicoth that allow you to summon recollections of everything you've seen and read. Enjoy piecing the plot together! There are also new achievements for finding all the writings and conversations in an area.
Onward-style locomotion. All controlled through the right trackpad or stick. You can sidestep and move backward, and speed of movement is adjusted as usual for an analog stick or mouse (further out = move faster).
Lots of quality of life improvements. Khalah indicator (check your right hand), Room Extender now works at the same time as touchpad movement, longer-duration ritual circle, ritual circle now works by orientation not distance from cardinal points, and lots more. I'll have a full list on Monday.
Lots of bugfixes. Like, lots. Again, full list on Monday.
So grab the update (or Steam should grab it for you!), let me know how well it works for you (particularly the gesture recognition), and enjoy!
Source
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