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Steam News13 August 20196y ago

Left-Hand Path Legacy Announcement

Left-Hand Path (LHP) was lovingly crafted by one man - Hugh Hancock. He died unexpectedly in February 2018. As his life partner, I have taken ownership of the game with the help of Steam support.

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Full Left-Hand Path update

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changedLeft-Hand Path (LHP) was lovingly crafted by one man - Hugh Hancock. He died unexpectedly in February 2018. As his life partner, I have taken ownership of the game with the help of Steam support. I’m leaving LHP on Steam because I believe that’s what Hugh would want, and because I want people to have the chance to experience this magical story and dark world he created. I am not a coder, though. Even if I was, I think Left-Hand Path has some very complicated code; I remember Hugh working on it, and how proud he was at the time of some parts in particular. So I can’t provide updates or bug fixes: please don’t expect them. The game is here as it is, as he left it. It’s part of his legacy. There should be more: he fell in love with VR and I believe he would’ve given the world more wonderful virtual experiences if he’d had the chance. He had just begun work on his next project* when he died, and it was already looking great. But that is not to be. He did leave us Left-Hand Path though. Terrifying, cryptic, fantastic Left-Hand Path. It is my hope that Left-Hand Path is remembered as a cult classic. Perhaps we will look back on it as a gem that helped figure out what VR was capable of, made in the mists of time before the medium became what sci fi tells us it ought to be. Most of all, I hope you enjoy it. - Becca * A friend of ours is working on producing a (very) short demo of what Hugh had made for the next project. There'll be no gameplay - it is literally just a taster of the style and world-type Hugh was thinking of. I'll let you know when it's available and where.

Left-Hand Path changes

changedLeft-Hand Path (LHP) was lovingly crafted by one man - Hugh Hancock. He died unexpectedly in February 2018. As his life partner, I have taken ownership of the game with the help of Steam support. I’m leaving LHP on Steam because I believe that’s what Hugh would want, and because I want people to have the chance to experience this magical story and dark world he created. I am not a coder, though. Even if I was, I think Left-Hand Path has some very complicated code; I remember Hugh working on it, and how proud he was at the time of some parts in particular. So I can’t provide updates or bug fixes: please don’t expect them. The game is here as it is, as he left it. It’s part of his legacy. There should be more: he fell in love with VR and I believe he would’ve given the world more wonderful virtual experiences if he’d had the chance. He had just begun work on his next project* when he died, and it was already looking great. But that is not to be. He did leave us Left-Hand Path though. Terrifying, cryptic, fantastic Left-Hand Path. It is my hope that Left-Hand Path is remembered as a cult classic. Perhaps we will look back on it as a gem that helped figure out what VR was capable of, made in the mists of time before the medium became what sci fi tells us it ought to be. Most of all, I hope you enjoy it. - Becca * A friend of ours is working on producing a (very) short demo of what Hugh had made for the next project. There'll be no gameplay - it is literally just a taster of the style and world-type Hugh was thinking of. I'll let you know when it's available and where.

Left-Hand Path (LHP) was lovingly crafted by one man - Hugh Hancock. He died unexpectedly in February 2018. As his life partner, I have taken ownership of the game with the help of Steam support. I’m leaving LHP on Steam because I believe that’s what Hugh would want, and because I want people to have the chance to experience this magical story and dark world he created. I am not a coder, though. Even if I was, I think Left-Hand Path has some very complicated code; I remember Hugh working on it, and how proud he was at the time of some parts in particular.

So I can’t provide updates or bug fixes

please don’t expect them. The game is here as it is, as he left it. It’s part of his legacy.

There should be more

he fell in love with VR and I believe he would’ve given the world more wonderful virtual experiences if he’d had the chance. He had just begun work on his next project* when he died, and it was already looking great. But that is not to be. He did leave us Left-Hand Path though. Terrifying, cryptic, fantastic Left-Hand Path. It is my hope that Left-Hand Path is remembered as a cult classic. Perhaps we will look back on it as a gem that helped figure out what VR was capable of, made in the mists of time before the medium became what sci fi tells us it ought to be. Most of all, I hope you enjoy it. - Becca * A friend of ours is working on producing a (very) short demo of what Hugh had made for the next project. There'll be no gameplay - it is literally just a taster of the style and world-type Hugh was thinking of. I'll let you know when it's available and where.

Source

Steam News / 13 August 2019

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