Full notes
Full Leash Kid update
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Repeated intro
Hey everyone,
What changed
- Gameplay
Leash Kid changes
I’m incredibly excited and honestly a little nervous in the best way. I am finally ready to share that the Steam page for Leash Kid is now live! This is a huge milestone for me, and I want to sincerely thank anyone who takes the time to check out the page, wishlist the game, or just show interest in what I’m building.
This game has been a long journey of experimenting, learning, fixing, and pushing through challenges to bring this idea to life. Seeing the page finally up feels like the first real step toward sharing this project with people beyond my friends and family.
To everyone who has supported me along the way my friends, family, and the love of my life. Whether through feedback, playtesting, encouragement, or just watching the progress, THANK YOU. Solo development can feel pretty lonely sometimes and knowing my friends and family believe in me made this a much easier journey.
I have lots planned moving forward, including more updates, polish work, and new content as I get closer to releasing playable builds. I can’t wait to share more soon!
Thanks again for checking out the page, and I hope you’ll stick around for the chaos coming soon!
Daniel Shaw
Intake SoloWorks
Source
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