Full notes
Full Le Monde d'Orathos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Le Monde d'Orathos changes
✨ Happy New Year 2026 to everyone! ✨
The entire Erouest Production team wishes you all the best for this new year. May 2026 be filled with good health, creativity, and success, and may your personal quest lead you ever forward 🌟
The world of Le Monde d’Orathos continues to evolve, and we are excited to share several great news with you:
🔹 Game Localization The multilingual system is nearing completion. Only a few technical adjustments remain before Le Monde d’Orathos is officially available in both French and English.
🔹 Unreal Engine Development Training and development with Unreal Engine are progressing steadily. There are still a few aspects to refine, but the project is clearly moving in the right direction and building strong foundations for the future.
🔹 Steam Achievements Integration Work is ongoing to ensure that Steam achievements are fully functional. This is an important milestone, and every effort is being made to achieve it.
🎮 2026 Goal Our objective is to present a playable demo of Le Monde d’Orathos built with Unreal Engine at the Festival du Jeu de Rôle – Officiel. This is a major milestone we are determined to reach.
Thank you to everyone who supports us and follows this adventure. The story is only just beginning…
Kind regards, The Erouest Production Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
