In this update3
Full notes
Full Lawbringer update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey awesome people,
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Lawbringer changes
Update 1.1.0 is now live! Here's what we added:
FEATURES AND IMPROVEMENTS
Integrated Steam Leaderboard and added an in-game leaderboard UI. You can now see how you rank relative to other players. The game scores you on two metrics: how far you got (Best Round) and how aggressive you're playing (Highest Favor). Beat the devs for extra street cred! - Best Round and Highest Favor on the HUD will now sync with Steam Leaderboard scores. - Added a round counter to the HUD. - Added a list of perks acquired during the current run. The list is shown in the upper left corner on pause or perks selection screen.
BALANCING AND GAMEPLAY CHANGES
Player can now dodge over/through spike traps and not take any damage from it. - Increased dodge invulnerability duration slightly. - Modified traps colliders to prevent triggering outside of the trap's sprite.
FIXES
Fixed an issue where traps would occasionally remove invulnerability from the player. - Fixed an issue where exploding Conjuration Beast would sometimes also explode the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
