In this update5
Full notes
Full Last Throne update
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What changed
- Gameplay
- Maps
- UI and audio
Last Throne changes
Dear All,
Current situation:
Thank you all who has been supporting and playing the game, I'm currently facing some serious technical issue due to lack of planning before I start creating this game. This makes it so difficult for adding new feature gameplay.
The only things I can do now is to add new units, buildings and enemies. But this will only makes "Last Throne" another boring TD game with no special gameplay - which is not what I want it to be.
Future plan:
"Last Throne" is my first game released on steam, no way I'm giving it up. The code of the game now is really spaghetti. So I'm planning to rebuild the whole project.
Current Status:
"Last Throne" will be fully remaster, is going to become rogue like tower defend. With minor resource management, and majorly rogue like battle gameplay.
2026-03-17
Map remaster - instead of hexagon, now square map
Visual upgrade
UI redesign - Im bad at this, style has confirmed, will make it better after next steam update
Road map(Hopfully be4 april 2026):
Friendly tower
Friendly unit
Enemy unit
Source
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