What changed
1 fix0 additions0 changes0 removals
fixedKey updates: New running control modes have been added (players can freely switch between running while holding down Shift or running automatically in the settings) Bug fixes: Fixed the issue of some buildings getting stuck with characters Modified the judgment area for upgrading/empowering buildings Fixed the issue where the trajectory suddenly disappeared after the enemy's death Fixed the issue of soldiers finding their way in the level above ground Fixed the issue where the 'score multiplier' talent was not effective Description modification: Completed the architectural description of slave traders ● Fixed the issue of asymmetry between the textual description of the upgraded barracks and the actual increase in the number of troops deployed after the upgrade
Last Stand: Defense changes
fixedKey updates: New running control modes have been added (players can freely switch between running while holding down Shift or running automatically in the settings) Bug fixes: Fixed the issue of some buildings getting stuck with characters Modified the judgment area for upgrading/empowering buildings Fixed the issue where the trajectory suddenly disappeared after the enemy's death Fixed the issue of soldiers finding their way in the level above ground Fixed the issue where the 'score multiplier' talent was not effective Description modification: Completed the architectural description of slave traders ● Fixed the issue of asymmetry between the textual description of the upgraded barracks and the actual increase in the number of troops deployed after the upgrade
Key updates
New running control modes have been added (players can freely switch between running while holding down Shift or running automatically in the settings)
Bug fixes
Fixed the issue of some buildings getting stuck with characters Modified the judgment area for upgrading/empowering buildings Fixed the issue where the trajectory suddenly disappeared after the enemy's death Fixed the issue of soldiers finding their way in the level above ground Fixed the issue where the 'score multiplier' talent was not effective Description modification: Completed the architectural description of slave traders ● Fixed the issue of asymmetry between the textual description of the upgraded barracks and the actual increase in the number of troops deployed after the upgrade