In this update3
Full notes
Full Last Stand: Defense update
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What changed
- Maps
- UI and audio
- Gameplay
- Performance
Last Stand: Defense changes
New Features
Added a new challenge stage "Land of Abundance" — unleash magic and defeat enemies!
Brand-new main interface upgrade! More intuitive level previews and easier selection.
Added five new magic cards.
Gameplay Optimizations
Increased coin acquisition speed when upgrading.
Optimized long-range attacks for towers and archers (fixed issues with projectiles being lost when multiple arrows target the same enemy).
Even if you fail a challenge, you will still gain experience and talent points.
Added the ability to cancel magic card casting by right-clicking.
When the hero dies, magic card and skill cooldowns will continue to count down.
Bug Fixes
[] Fixed an issue where missile towers wouldn't explode if their target died. [] Fixed an issue where the magic aura wouldn't disappear if the hero died while casting a magic card. [] Fixed an issue where 【Gale Gunner】 couldn't attack rocks on suspension bridges. [] Fixed occasional teleport malfunctioning in the 【Forge Core】 stage.
Source
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