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- Last Soul
Call you friends! Over 2500 and counting!
During the last three months, we divided our working time between developing our game and building an amazing community of fans. The results are here. For the Prologue of Last Soul, we distributed more than 10,000 licen…
Announcement1 changeGameplay - Last Soul
The flying airport level is coming
A new Level is on the go for LAST SOUL. Now that we almost finished all the basic backgrounds of our game on PixelArt, we started implementing the next phase of our coding. We plan to have ready at least four new levels…
Patch notes2 changesGameplayWorkshop - Last Soul
Two new scenes' art and heading to next coding phase.
Six months ago we released the prototype of "LAST SOUL." It was a basic concept showing a lot of potentials. We know that the features were good but also that our PixelArt style needed a lot of work. After our Prologue…
Announcement2 changesGameplay - Last Soul
Moving to our Flying City
LAST SOUL development is not about creating a game alone in a basement. It's about sharing the process with the entire world. When we decided to start this game, we wanted everyone looking what we're doing so they can g…
Announcement



