Full notes
Full Last Soul update
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What changed
- Gameplay
Last Soul changes
Six months ago we released the prototype of "LAST SOUL." It was a basic concept showing a lot of potentials. We know that the features were good but also that our PixelArt style needed a lot of work.
After our Prologue Demo Release at the end of January, we realized that people were in love with the new PixelArt look. That gave us the reasons to continue and pushing our limits for the next levels.
During this week we were working live on our Twitch and YouTube channels with our followers. While we perform PixelArt we listening to their suggestions and ideas to improve it. Great suggestions of colors, effects, and elements were created. Now, we're heading to the next phase of our game.
Currently, we have PixelArt elements for another three sections of our game. "LAST SOUL" includes different scenarios where you will confront different challenges. For the next week, we plan to move forward setting all elements together (including coding). In a few weeks, we'll be able to present the definitive version of the Prologue of our game heading to the final version.
Discover what is our new art and be part of our creation process following our Twitch and YouTube. Remember to join our Mail List to access Alpha and Betas of the final version. Be part of our Discord and the conversations we're having with our fans. And don't forget to spread the word about this amazing game we're creating with you.
Source
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