In this update2
Full notes
Full Last Shift: Gas Station update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! Leo here.
What changed
- Gameplay
- UI and audio
Last Shift: Gas Station changes
My brother and I have officially entered the final stretch of adjustments for the launch of Last Shift. It has been an incredible journey developing this project focused on the PSX aesthetic we love so much, and we are pouring every drop of sweat into these last details.
Updates based on your feedback!
Thanks to the fantastic results and comments we received from our Demo, we decided to take the horror to the next level. To make the gas station experience even more tense and unpredictable, we have some news:
- 3 New EntitiesWe’ve added brand-new threats that will test your reflexes and courage during the dead of night.
Complete Overhaul: Two of the original entities have been completely redesigned to ensure more intense encounters and more engaging mechanics.
3 Alternative Endings: Your decisions and how you manage the station will determine your fate.
The clock is ticking!
There are only 3 weeks left until the big day. If you want to support our indie work and ensure you don't miss your shift on April 7th, click the button below:
Every Wishlist is vital to help us bring this horror to more fans of the genre around the world!
Thank you for playing the demo. See you on the 7th!
— Leo
Source
Changelog.gg summarizes and formats this update. How we read updates.
