In this update2
Full notes
Full Last Shift: Gas Station update
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What changed
- Performance
- Gameplay
- Maps
- Balance
Last Shift: Gas Station changes
Hello everyone!
We’ve been working tirelessly to give back for the incredible support we’ve received since launch. Today, we are proud to announce our first major content expansion for Last Shift, arriving on May 18th!
What to expect in this update:
Intelligent "Director" System: We’ve implemented an advanced system that monitors your performance in real-time. If you’re struggling, the Director will make the night more manageable; if you’re mastering your shift, it will throw new challenges your way to keep the tension high. The game now adapts to your playstyle!
Extended Ending & Action: The story doesn’t end where you think. We’ve added new playable areas with action-focused gameplay — it’s time to get revenge on the entities that haunted you!
Map Expansion: The horror is no longer limited to the station. Explore the surroundings and discover new environments that deeply enrich the game’s lore.
Endless Mode (Employee of the Month): How long can you last? Work the station in a never-ending shift until death. The best record will be displayed on an "Employee of the Month" board in-game.
Model Rework: Several environment models have been remade to enhance immersion and the PSX aesthetic.
New Entity: A new threat has been added to the night shift’s catalog of horrors.
A message from the heart
This is our first game, and we are just two people (my brother and I) working every day to make it the best it can be. At this early stage, your support is vital.
If you’re enjoying the game, please leave a positive review. It helps us immensely to keep the project alive.
To those who left a negative review early on: we’ve fixed most technical issues and added a lot of content based on your feedback. If you could give the game another chance and reconsider your review, we would be very grateful!
Thank you for believing in us. See you on May 18th!
Source
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