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Steam News8 July 20205y ago

Latest Patch Notes (7/08/2020) - Burning Bridges

Hey all! We've got a small balance patch for you today. Mostly some minor number adjustments, but we've also made it so that ruined bridges now have a movement cost of 3, allowing you to slow down your enemies if you do

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Full Last Regiment update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all! We've got a small balance patch for you today. Mostly some minor number adjustments, but we've also made it so that ruined bridges now have a movement cost of 3, allowing you to slow down your enemies if you don't think you can hold an area for any longer!

What changed

1 fix3 additions1 change0 removals
  • Balance
  • Gameplay
  • UI and audio
addedHey all! We've got a small balance patch for you today. Mostly some minor number adjustments, but we've also made it so that ruined bridges now have a movement cost of 3, allowing you to slow down your enemies if you don't think you can hold an area for any longer!
addedPatch Notes (July 7, 2020)Structure Changes -Ruined Bridges now have a movement cost of 3.
changedPatch Notes (July 7, 2020)Ability Changes -Adjusted damage range of Grenades and Chemical Blast to be similar to Artillery Fire. -Adjusted damage range of Coverfire to be similar to Spear Cyclone. -Adjusted damage of Fireball to 6-8 (main) and 4-6 (splash) from 4-8 and 2-6. Elite version is also adjusted accordingly. -Adjusted damage of Stone Hail to 6-8 (main) and 6-8 (splash) from 4-6 and 4-6. Elite version is also adjusted accordingly.
addedPatch Notes (July 7, 2020)Misc Changes -Added Movement Cost information for Structures. -Changed Hand Of Zangor's race to Faeborn. -Added new tooltips to Diplomacy UI when hovering the Form/Leave Alliance button. -Removed unnecessary entries to Game Guide. -Fog of War opacity has been adjusted.
fixedPatch Notes (July 7, 2020)Bug Fixes -Fixed the issue with the Alliance popup not properly accepting button inputs. -Fixed all Power Cards that transform a unit to convert Elite units into Elite versions of the unit to be transformed into. -Fixed icon issue for Pilferer card. -Fixed an issue for missing effects for Pilferer, Scavenger, and Dying Wish cards. -Fixed an issue with Incinerator description saying the Burn only lasts 2 turns instead of 3. This is just a text issue.

Last Regiment changes

addedHey all! We've got a small balance patch for you today. Mostly some minor number adjustments, but we've also made it so that ruined bridges now have a movement cost of 3, allowing you to slow down your enemies if you don't think you can hold an area for any longer!
addedStructure Changes -Ruined Bridges now have a movement cost of 3.
changedAbility Changes -Adjusted damage range of Grenades and Chemical Blast to be similar to Artillery Fire. -Adjusted damage range of Coverfire to be similar to Spear Cyclone. -Adjusted damage of Fireball to 6-8 (main) and 4-6 (splash) from 4-8 and 2-6. Elite version is also adjusted accordingly. -Adjusted damage of Stone Hail to 6-8 (main) and 6-8 (splash) from 4-6 and 4-6. Elite version is also adjusted accordingly.
addedMisc Changes -Added Movement Cost information for Structures. -Changed Hand Of Zangor's race to Faeborn. -Added new tooltips to Diplomacy UI when hovering the Form/Leave Alliance button. -Removed unnecessary entries to Game Guide. -Fog of War opacity has been adjusted.
fixedBug Fixes -Fixed the issue with the Alliance popup not properly accepting button inputs. -Fixed all Power Cards that transform a unit to convert Elite units into Elite versions of the unit to be transformed into. -Fixed icon issue for Pilferer card. -Fixed an issue for missing effects for Pilferer, Scavenger, and Dying Wish cards. -Fixed an issue with Incinerator description saying the Burn only lasts 2 turns instead of 3. This is just a text issue.

The full patch notes are as follows:

Patch Notes (July 7, 2020)

Structure Changes -Ruined Bridges now have a movement cost of 3.

Ability Changes -Adjusted damage range of Grenades and Chemical Blast to be similar to Artillery Fire. -Adjusted damage range of Coverfire to be similar to Spear Cyclone. -Adjusted damage of Fireball to 6-8 (main) and 4-6 (splash) from 4-8 and 2-6. Elite version is also adjusted accordingly. -Adjusted damage of Stone Hail to 6-8 (main) and 6-8 (splash) from 4-6 and 4-6. Elite version is also adjusted accordingly.

Misc Changes -Added Movement Cost information for Structures. -Changed Hand Of Zangor's race to Faeborn. -Added new tooltips to Diplomacy UI when hovering the Form/Leave Alliance button. -Removed unnecessary entries to Game Guide. -Fog of War opacity has been adjusted.

Bug Fixes -Fixed the issue with the Alliance popup not properly accepting button inputs. -Fixed all Power Cards that transform a unit to convert Elite units into Elite versions of the unit to be transformed into. -Fixed icon issue for Pilferer card. -Fixed an issue for missing effects for Pilferer, Scavenger, and Dying Wish cards. -Fixed an issue with Incinerator description saying the Burn only lasts 2 turns instead of 3. This is just a text issue.

Source

Steam News / 8 July 2020

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