HomeGamesUpdatesPricingMethodology
Steam News26 June 20206y ago

Latest Patch Notes (6/26/2020) - A Campaign Change!

Hey everyone! We've got a small patch for you today featuring a couple of bug fixes, as well as a balance change to that most infamous of campaign missions, 4-2.

In this update1

Full notes

Full Last Regiment update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! We've got a small patch for you today featuring a couple of bug fixes, as well as a balance change to that most infamous of campaign missions, 4-2. Say goodbye to the limited turn counter and Shelbia running off to get herself killed, Shelbia will now attempt to stay within her town where it's safe, and leave you with enough turns to scour the whole map at your leisure.

What changed

1 fix0 additions3 changes2 removals
  • Maps
  • Gameplay
  • Fixes
changedHey everyone! We've got a small patch for you today featuring a couple of bug fixes, as well as a balance change to that most infamous of campaign missions, 4-2. Say goodbye to the limited turn counter and Shelbia running off to get herself killed, Shelbia will now attempt to stay within her town where it's safe, and leave you with enough turns to scour the whole map at your leisure.
removedPatch Notes (June 26, 2020)Campaign Changes -Updated mission 4.2 Ally AI behavior and regiment and removed turn requirement for completing capture objectives.
changedPatch Notes (June 26, 2020)Unit Changes -Elite Foul Clutch will now hatch into Elite Shrieking Horror or Elite Infected Blindwyrm.
removedPatch Notes (June 26, 2020)Ability Changes -Updated Fortify Up to also affect Flying units that are on Land terrain or on Structure. -Removed gold cost of Poison Archery.
changedPatch Notes (June 26, 2020)Misc Changes -Updated Syphon Life card description. -Updated description of certain passive abilities to include the effects they gain when certain conditions are met.
fixedPatch Notes (June 26, 2020)Bug Fixes -Fixed issue with card image of Dying Wish and Scavenger. -Fixed visual effect of Circle of Regeneration ability and Regeneration card.

Last Regiment changes

changedHey everyone! We've got a small patch for you today featuring a couple of bug fixes, as well as a balance change to that most infamous of campaign missions, 4-2. Say goodbye to the limited turn counter and Shelbia running off to get herself killed, Shelbia will now attempt to stay within her town where it's safe, and leave you with enough turns to scour the whole map at your leisure.
removedCampaign Changes -Updated mission 4.2 Ally AI behavior and regiment and removed turn requirement for completing capture objectives.
changedUnit Changes -Elite Foul Clutch will now hatch into Elite Shrieking Horror or Elite Infected Blindwyrm.
removedAbility Changes -Updated Fortify Up to also affect Flying units that are on Land terrain or on Structure. -Removed gold cost of Poison Archery.
changedMisc Changes -Updated Syphon Life card description. -Updated description of certain passive abilities to include the effects they gain when certain conditions are met.

You'll still have to deal with the roaming sandywrms and constructs though - Tristan never has it easy.

Patch Notes (June 26, 2020)

Campaign Changes -Updated mission 4.2 Ally AI behavior and regiment and removed turn requirement for completing capture objectives.

Unit Changes -Elite Foul Clutch will now hatch into Elite Shrieking Horror or Elite Infected Blindwyrm.

Ability Changes -Updated Fortify Up to also affect Flying units that are on Land terrain or on Structure. -Removed gold cost of Poison Archery.

Misc Changes -Updated Syphon Life card description. -Updated description of certain passive abilities to include the effects they gain when certain conditions are met.

Bug Fixes -Fixed issue with card image of Dying Wish and Scavenger. -Fixed visual effect of Circle of Regeneration ability and Regeneration card.

Source

Steam News / 26 June 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.