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Steam News24 April 20262mo ago

Public Test Realm Launch

Launch of the Public Test Realm Greetings, Nomads, As we approach the end of Season 6 Chapter 1, we will be opening up a new Public Test Realm (PTR) to test out the many changes and fixes implemented for Season 2.

In this update13

Full notes

Full Last Oasis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

33 fixes11 additions51 changes9 removals
  • Performance
  • Server
  • Compatibility
  • Fixes
  • UI and audio
  • Gameplay
fixedLaunch of the Public Test RealmAs we approach the end of Season 6 Chapter 1, we will be opening up a new Public Test Realm (PTR) to test out the many changes and fixes implemented for Season 2. With this we’re hoping to find (with your help) any exploits, bugs, and/or crashes that might result in the fixes we’ve made for existing issues corrected in this first chapter. You’ll also find a whole slew of new balance changes and tweaks as well.
changedLaunch of the Public Test RealmPTR will launch today at 2 PM EST and have 10x XP and 5x gathering/harvesting . EU and NA-West servers will be available. Full changelog is below. We'll have more information regarding the release of Chapter 2 soon, but a lot depends on the stability of the PTR. However, the goal is to stay as close to the 8 week drumbeat as possible. If we delay beyond that, it will be days/weeks, not months/years.
changedHow to Join the PTRTo join is pretty straightforward. Right-click on Last Oasis on Steam Steam post image Then Click on Properties Steam post image And finally enter the beta code NABTbnQT9AEUzhK into the "Private Versions" box at the bottom. Steam post imageAdditionally, in Discord we have a separate category in discord with feedback channels, a changelog, and the instructions pinned there as well.
fixedGeneral Fixes & StabilityFixed a large number of crashes
changedGeneral Fixes & StabilityMultiple performance optimizations
fixedGeneral Fixes & StabilityFixed asteroid location not replicating properly
iron ore and nibiran node HP5002000iron ore and nibiran node HP increased, buffMoved clayT2T3salt crafting XP1001salt crafting XP decreased, nerfgrapple quality scaling20%2%grapple quality scaling decreased, nerf

Last Oasis changes

fixedAs we approach the end of Season 6 Chapter 1, we will be opening up a new Public Test Realm (PTR) to test out the many changes and fixes implemented for Season 2. With this we’re hoping to find (with your help) any exploits, bugs, and/or crashes that might result in the fixes we’ve made for existing issues corrected in this first chapter. You’ll also find a whole slew of new balance changes and tweaks as well.
changedPTR will launch today at 2 PM EST and have 10x XP and 5x gathering/harvesting . EU and NA-West servers will be available. Full changelog is below. We'll have more information regarding the release of Chapter 2 soon, but a lot depends on the stability of the PTR. However, the goal is to stay as close to the 8 week drumbeat as possible. If we delay beyond that, it will be days/weeks, not months/years.
changedTo join is pretty straightforward. Right-click on Last Oasis on Steam Steam post image Then Click on Properties Steam post image And finally enter the beta code NABTbnQT9AEUzhK into the "Private Versions" box at the bottom. Steam post imageAdditionally, in Discord we have a separate category in discord with feedback channels, a changelog, and the instructions pinned there as well.
fixedFixed a large number of crashes
changedMultiple performance optimizations

Launch of the Public Test Realm

Greetings, Nomads,

As we approach the end of Season 6 Chapter 1, we will be opening up a new Public Test Realm (PTR) to test out the many changes and fixes implemented for Season 2. With this we’re hoping to find (with your help) any exploits, bugs, and/or crashes that might result in the fixes we’ve made for existing issues corrected in this first chapter. You’ll also find a whole slew of new balance changes and tweaks as well.

PTR will launch today at 2 PM EST and have 10x XP and 5x gathering/harvesting. EU and NA-West servers will be available. Full changelog is below. We'll have more information regarding the release of Chapter 2 soon, but a lot depends on the stability of the PTR. However, the goal is to stay as close to the 8 week drumbeat as possible. If we delay beyond that, it will be days/weeks, not months/years.

How to Join the PTR

To join is pretty straightforward. Right-click on Last Oasis on Steam Steam post image Then Click on Properties Steam post image And finally enter the beta code NABTbnQT9AEUzhK into the "Private Versions" box at the bottom. Steam post imageAdditionally, in Discord we have a separate category in discord with feedback channels, a changelog, and the instructions pinned there as well.

We will see you in the wastes!

Changelog 45277

General Fixes & Stability

  • Fixed a large number of crashes

  • Multiple performance optimizations

  • Fixed asteroid location not replicating properly

  • Fixed player teleport not working in Shaman Pit

  • Fixed proxy and cobra issues when switching from unmovable to movable

  • Fixed AC windmills disconnect/opening logic under low harpoon tension

  • Fixed mobs aggroing players inside bases or when not visible

  • Fixed multiple UX issues with claiming system timers and display

  • Fixed “SuperLongItemName” for MTX masks

  • Fixed basket scale

  • Fixed ceramic crafting yields

  • Fixed armor values for Fiber Gloves, Rupu Fiber Gloves, and Triple Stitch Boots

  • Fixed having two rawbone mauls

  • Fixed fast grappling hook rope being too stretchy

  • Fixed grappling projectiles

  • Fixed Firefly respawn interactable

  • Fixed module machines not spawning on volcanyon/volcano maps

  • Fixed missing flotillan walker part schematics

  • Fixed module fabricator walker collisions

  • Fixed heavy legs mesh collisions

  • Fixed Falco mesh and player collisions

  • Fixed edge weapon collisions

  • Fixed ballista spider player being unhittable

  • Fixed slingshot damage cooldown

  • Fixed target info widget not upgrading correctly when switching targets

Performance & World Changes

  • Replaced volcano lava pools with default lava plane for improved performance

  • Despawn obsidian from eruptions properly

  • Set all AC POIs to spawn via POISpawnComponent instead of static placement

  • Adjusted AC basket and POI spawn locations

  • Added no-build areas around AC windmills and module fabricator POIs

  • Totem of Power POI now has a no-build radius

Resources & Gathering

  • Reduced respawn time of iron ore and nibiran to 30m–2h

  • Iron ore and nibiran can no longer be destroyed by ramming

  • Increased iron ore and nibiran node HP from 500 to 2000

  • Moved clay from T2 to T3 asteroid

  • Removed clay from firestone axe recipe

  • Reduced animal fat and hide drops from nurr and lazaward by 50%

  • Added Rupu Gel as burnable campfire ingredient and increased Wooden Slab burn time

  • Adjusted cradle module drop rates

  • Nerfed Ancient Tower loot

Crafting & Progression

  • Disabled mountable nurr crafting

  • Disabled crafting quality mountable nurr

  • Set all MTX customizations to require flots instead of materials

  • Implemented checkboxes to allow containers as sources for remote crafting

  • Removed tar and reinforced gear from silur cost

  • Swapped ceramic and chitin tool tiers

  • Moved lava weapons to crafting bench

  • Moved iron tools to lathe

  • Moved all nibiran recipes to smithing

  • Moved purification station to level 15

  • Reduced salt crafting XP from 100 to 1

  • Reduced leveling flots requirement to 3000

  • Disabled requirement for walker part schematics when placing CS on walkers

  • Hide packing station from tech tree

  • Added “Track Containers” to the wiki for locating stored items

Walkers, Vehicles & Modules

  • Fixed quarry functionality and rebalanced output

  • Reworked packing time modules for Balang and Silur

  • Enabled walker modules on Balang and Silur

  • Made gunpod packable and added missing darts to gunpod and stingers

  • Added APT to T1 proxy rig

  • Increased APT range and reduced level requirement to 10

  • Set proxy timer to 48h

  • Added 30s to walker cooldown when leg/wing is destroyed

  • Added 1 minute cooldown for replacing destroyed wings/legs, HP scales with remaining hull (100–50%)

  • Fixed walker durability incorrectly boosting attached structure HP

  • Reduced asteroid walker impulse by 10x

  • Smoothed Falco acceleration and reduced low-FPS twitching

  • Adjusted Hornet, Falco, and Buffalo handling and collisions and rig balance

  • Reduced previous Hornet turning speed nerf (partial revert)

  • Balance pass on Tobo rig, improved deck collision and placement

  • Added current rig name to building UI when building on walkers

Combat & Weapons

  • Disabled grappling throwing nets

  • Grapple rebalance

  • Reduced grapple quality scaling from 20% to 2% per tier

  • Disabled explosion damage against heavily damaged walkers

  • Firebolts:

    • AoE damage increased from 1 to 20

    • Damage multiplier set to 5x

  • Reduced gunpod ballista fire rate to match standard ballista

  • Set catapult armor to medium

  • Increased Automaton mass to 500

  • Increased worm damage to medium and hard targets

  • Set rupu rocks to damage soft and medium structures

  • Reduced Gogo and Lazaward attack impact by 50%

Structures & Building

  • Reworked structure decay to 2–4% of max HP instead of flat damage

  • Set DecayGracePeriod to 15 minutes

  • Increased minimum build distance between owned structures from 1m to 10m

  • Set sand structures HP from 500 to 200

  • Set sand base armor to reinforced

  • Set T1 maintenance chest HP to 500, T2 to 3000

  • Set armor types:

    • T1: soft

    • T2/T3: medium

  • Allowed building inside structures even if enemy walker/base is nearby (needs validation)

  • Set poaching hut radius to 200m and limited proximity to other huts

Creatures & AI

  • Fixed Koa aggro targets and range, reduced collision forces

  • Reduced Papak roaming radius (500m → 300m) and vision (300m → 250m)

  • Reduced rupu sling maintenance factor and increased activation time to 10m

  • Fixed rupu slings attempting to shoot through wings

Items & Equipment

  • Allowed redwood and lightwood as lamp fuel

  • Boosted obsidian container stack size by 3x

  • Fixed camelop liquid container and stack size upgrades

  • Fixed door flag MTX

  • Reduced fireproof module effectiveness to 35%

  • Reduced Hauler Overcarrier capacity by 50% (20 per level instead of 40)

Map, Events & POIs

  • Reset Totem of Power despawn timer when actively contested

  • Fixed Shaman Pit progression (each stage now completes once)

  • Adjusted Shaman Pit and Laza Horde issues

  • Set asteroid shockwave to only damage players

Quality & Systems

  • Reworked quality system (hybrid of new and old)

  • Adjusted quality armor scaling for non-linear flat/% reduction

  • Fixed quality and modules not properly affecting HP

Misc

  • Removed level 15 restriction on “Give Up” when knocked

  • Moved regional prime times (EU, NAE, SA) later

Source

Steam News / 24 April 2026

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