Full notes
Full Last Mage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Fixes
As always, thank you for the feedback you gave us! In this update we offer you the first playable version of the skill tree. Develop your skills, check out how they influence your gameplay experience and then share your thoughts with us! We want grinding for the shards to be rewarding and skill tree useful to you, so feel free to tell us what would you want from it :)
If you want to check out detailed patchnotes for this update, please check them below!
New Features
Skill Tree - Initial implementation of the skill tree system, including upgrades such as Physical Attack, Movement Speed, Mana Regeneration, and more.
Banish & Enchant - New functionalities added to the card selection screen, giving players more control over their builds.
Challenges - A map-based challenge system that rewards players with additional Wisdom EXP, supporting faster progression in the skill tree.
SFX Updates - Added new sound effects for selected spells (FireBreath, DeathBeam, Teleport, Explosion).
New items (Arch Mage Cape, Artificer Cape, Dark Lord Cape, Dark Orb, Victors Arm) and Thunder Scepter is back.
Objective progress bars displaying the remaining time to complete a stage
Balance
Crafting - Improved crafting flow with clearer suggestions on what items can be crafted.
Improved navigation during level-up screens
Quality of Life
Level Select UI - Redesigned map selection screen with improved visuals.
Comic Intro - Minor adjustments, including a more impactful knocking sequence.
Visual Improvements - Improved stat display animations and added a new skip button.
Added Unity Analytics tool to help improve gameplay experience
Crafting connection colours tweaks
Skill Tree popup can now be closed by clicking on the background
Fixes
Fixed a sudden FPS drop occurring on the Suspicious Hill map.
Roller Champion now attacks again
Fixed Skilltree button not reseting completely
Fixed Victors Arm connection bug
Fixed same spell being drawn after using Banish on it
Fixed Rage from Hallberds and non-melee kills not working correctly
Fixed crafting links breaking after closing the game
Fixed keyboard adding Skilltree shards
Fixed issues with Mythic item connections
Fixed incorrect spell number after using Banish
Ghoul from tutorial grants the correct amount of XP now
Fixed Skill Tree orbs not working after assigning points to Charges
Fixed Steam Deck issue where L2/R2 were not displayed as zoom in/out buttons in the Skill Tree
Source
Changelog.gg summarizes and formats this update. How we read updates.
