Full notes
Full Last Days Of Tascaria update
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What changed
- Balance
- Gameplay
- UI and audio
- Performance
Last Days Of Tascaria changes
New patch there!! new boss, final unlocks ready, some balance changes...
Content
Added 4th region boss. The Emissary.
Completed list of unlocks for warrior and mage.
Added Level 3 of magic missile.
Added 2 relics to the desert.
Functionality
Added tooltip to enemies so that you see their stats, vulnerabilities and resistances.
Improved information about next step of quests.
Balance
Added 1 extra enemy mage in the stop the summoning encounter.
Nerfed Magic missile. Cooldown 5s-> 8s
Golem is now immune to bleeding.
Charm levell 1 has been buffed. Duration 4s-> 5.5 s
Charm levell 2 has been buffed. Duration 6s-> 7.5 s
Now stealing the goblins in the volcano lowers your Greenskin standing.
Golem attack area increased.
Now it´s easier to get inside the Elduin Tower. (Standing 125 with elves).
Minor details
Improved yeti snow generation time.
Water elemental stays in place when moving the camera.
Dead enemies and heroes stay longer on screen now.
Some buildings in the desert were slightly out of position.
Bugs
Unlock points were lost loading a game.
Upgraded lightning could crash the game.
During the tutorial one message was active all the time.
Unlocks were not stored when leaving the game.
Visual Improvements
Tooltips for weapons and abilities reworked.
Special menus have been updated.
Source
Changelog.gg summarizes and formats this update. How we read updates.
