Full notes
Full Last Days Of Tascaria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Events
New patch there!! Biggest change: now you can see your standing with each faction, so it´s easy to track what you can expect in each encounter.
Content
Added level II and III to Speed perk.
Added level II and III to Armor perk.
Added demonic posssesion encounter in Hellish fields.
Added Blade storm II and III
Functionality
Added tooltip on enemies, so that you get some insight on the enemy.
Now you can see your standing with each faction.
Balance
Bleeding doesn´t affect undead anymore. It makes sense...
Improved axe bleeding effect. 5/tick->12/tick
Changed starting equippment for Hero thieves. Now both start with daggers.
Changed starting ability for Hero thieves. One starts with oil and the other with the net.
Decreased amount of camps in the Northern Mountains.
Escape portal now doesn't cost any blessing.
Ice giant attack speed greatly increased. 16.5s-> 3.1s
Removed boomstick as starting item.
Increased small staggering duration. 100ms->150ms
Frost cloak now has a cooldown untill it can be activated again.
Ice giant snow is generated 0.25s earlier.
Limited enemies in the desert so that they are snake men.
Minor details
Some texts changed.
Added resource bar to the reward menu in the portal.
Missing tooltip on health III.
We´ve removed the exploding goblin.
Updated some starting items description.
Now summoning mages can´t be stunned.
Some heroes have been renamed.
Bugs
The cleric from the gold thieves was not carrying any weapon.
Sphinx in the desert could not be visited.
Weird effect clicking a hero face while casting pyroblast.
Wrong location for area spells if you change hero while on pause.
If you buy multiple standing perks at the game start, only one worked.
When having goblins fighting on your side, some of them could be out of the combat zone.
If multiple standing messages are displayed at the same time, the value can be wrong.
Missing spikes in golem combat.
Oil ability was not obtained in the portal reward.
Dodge ability was not obtained in the portal reward.
Antimagic potion didn't work.
Attack area centered on the enemy if you clicked an enemy.
Possible exception in a graveyard in the northern mountains.
Allied yeti didn´t damage the enemies.
Exception using improved pyroblast.
Visual Improvements
Cage can´t be stunned anymore.
Changed Ugur and Vrotgur camps.
The faction buttons are more visible now.
Improved northern mountains image.
Added image for hellish fields.
Source
Changelog.gg summarizes and formats this update. How we read updates.
