HomeGamesUpdatesPricingMethodology
Steam News23 August 20196y ago

Another global update (Saves + 6 points)!

We added save / load in test mode. While they work in test mode and with large edits, the old save will not work. However, saving / loading is now finally available.

Full notes

Full Last Day of Rome update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes1 removal
  • Gameplay
  • UI and audio
addedWe added save / load in test mode. While they work in test mode and with large edits, the old save will not work. However, saving / loading is now finally available.
changedAutomatically detect your language in Steam and use this language in the game. Previously, English was always chosen. Finally, your language will be automatically set;)
changedNPCs now attack in large groups. We taught the NPC to act even more wisely. Now they are attacking with large armies, united into one general.
removedThe tutorial is placed in a separate button in the main menu. You no longer have to re-run the tutorial every time you start the game again.
changedImproved NPC logic. Now he uses his resources more rationally and makes plans for intruders much smarter
addedAdded the ability to fill the general with units with one button so that you do not have to go to the general window.

Last Day of Rome changes

addedWe added save / load in test mode. While they work in test mode and with large edits, the old save will not work. However, saving / loading is now finally available.
changedAutomatically detect your language in Steam and use this language in the game. Previously, English was always chosen. Finally, your language will be automatically set;)
changedNPCs now attack in large groups. We taught the NPC to act even more wisely. Now they are attacking with large armies, united into one general.
removedThe tutorial is placed in a separate button in the main menu. You no longer have to re-run the tutorial every time you start the game again.
changedImproved NPC logic. Now he uses his resources more rationally and makes plans for intruders much smarter
  1. We added save / load in test mode. While they work in test mode and with large edits, the old save will not work. However, saving / loading is now finally available.

  2. Automatically detect your language in Steam and use this language in the game. Previously, English was always chosen. Finally, your language will be automatically set;)

  3. NPCs now attack in large groups. We taught the NPC to act even more wisely. Now they are attacking with large armies, united into one general.

  4. The tutorial is placed in a separate button in the main menu. You no longer have to re-run the tutorial every time you start the game again.

  5. Improved NPC logic. Now he uses his resources more rationally and makes plans for intruders much smarter

  6. Added the ability to fill the general with units with one button so that you do not have to go to the general window.

  7. Added the remaining 50% of the sounds in the game Also today we will add two more updates - the tutorial will be ready and it will be possible to restore the health of the wounded units. In fact, tonight will be the first really stable version of the game and next week we will very closely deal with the balance adjustment. Thank you for supporting us! As you can see, we are working at maximum to make a game that we would be proud of, and it would be nice for you to play!)

Source

Steam News / 23 August 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.