Remember signing up for the Last Convoy playtest? Well, it's still alive, and a big update just landed — a brand-new global map interface. When I was making the global map, I looked to RimWorld for reference.
Full notes
Full Last convoy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition3 changes0 removals
UI and audio
Maps
addedRemember signing up for the Last Convoy playtest? Well, it's still alive, and a big update just landed — a brand-new global map interface.
changedWhen I was making the global map, I looked to RimWorld for reference. And there, as you know, there's nothing fancy — a plain hex globe, and everyone's fine with it. But I looked at it and decided: it has to be pretty. So I made it pretty. At least I think so.
changedNow you plot your convoy's route on a living globe: biomes, factions, invasion zones — everything visible, everything highlighted.
changedSo what do you think — did it turn out pretty, or did I waste my time? The game is already in your library — look for Last Convoy Playtest. And while you're there, tell me: is it clear from the map where to go and why?
Last convoy changes
addedRemember signing up for the Last Convoy playtest? Well, it's still alive, and a big update just landed — a brand-new global map interface.
changedWhen I was making the global map, I looked to RimWorld for reference. And there, as you know, there's nothing fancy — a plain hex globe, and everyone's fine with it. But I looked at it and decided: it has to be pretty. So I made it pretty. At least I think so.
changedNow you plot your convoy's route on a living globe: biomes, factions, invasion zones — everything visible, everything highlighted.
changedSo what do you think — did it turn out pretty, or did I waste my time? The game is already in your library — look for Last Convoy Playtest. And while you're there, tell me: is it clear from the map where to go and why?
Remember signing up for the Last Convoy playtest? Well, it's still alive, and a big update just landed — a brand-new global map interface.
When I was making the global map, I looked to RimWorld for reference. And there, as you know, there's nothing fancy — a plain hex globe, and everyone's fine with it. But I looked at it and decided: it has to be pretty. So I made it pretty. At least I think so.
Now you plot your convoy's route on a living globe: biomes, factions, invasion zones — everything visible, everything highlighted.
So what do you think — did it turn out pretty, or did I waste my time? The game is already in your library — look for Last Convoy Playtest. And while you're there, tell me: is it clear from the map where to go and why?
By the way, the public demo drops July 31 — but you playtesters get to see everything first.