Full notes
Full Laserboy VR update
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Repeated intro
Hello!
What changed
- Gameplay
- Balance
- Fixes
- Store
Laserboy VR changes
The second major update for Laserboy VR is here!
If you are still on the fence, now is a perfect time to hop into the action! Let's dive in to all the new content releasing today:
UFO 2.0
UFOs have been completely reworked. UFO Health is now randomized!
As rounds progress, UFOs will become more aggressive, increasing both their movement speed and rate of fire.
- New UFO BehaviorUFOs will now periodically vanish for a second before reappearing in a new location. This teleportation-like behavior repeats every few seconds, keeping players on their toes.
New Enemy: Drone
A new enemy has arrived – the Drone! Keep an eye on the skies, as this foe will fly and attack from above spawning in with a red-shield for 4 seconds.
New Power-Up: Quad-Shot
A brand new power-up has been added, giving you the ability to fire four shots at once! This four-shot power-up will help you take down enemies more efficiently. Look for the yellow power-up!
Endless Mode 2.0
Endless Mode has been reworked to ensure each round is unique! A random mix of UFOs, Drones, and power-ups will spawn, keeping the action fresh and exciting. The difficulty will get also increasingly harder every 5 rounds -- Let us know your thoughts!
Quality of Life Improvements
Number of UFOs and Drones will always be random!
Power-Up will now always spawn at random!
Fixed an issue with Laserbeam colors not always saving!
Improved enemy hitbox!
improved explosion VFX!
Updated store images! (Upgrades now cost 3000 instead of 10000 coins.)
Stay tuned for more updates! Thank you for playing our game.
Tuckspace Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
