HomeGamesUpdatesPricingMethodology
Steam News10 August 20205y ago

Update v1.0.1

Major Update: Sandstorm Map An entirely new level has been added to the game. Armor System Heragos' armor used to stay at a certain value. Now, it also has a dynamic value and can be breakable.

Full notes

Full Lands of Pharaoh: Episode 1 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions4 changes1 removal
  • Maps
  • UI and audio
  • Fixes
  • Gameplay
  • Balance
addedMajor Update: Sandstorm Map An entirely new level has been added to the game.
changedArmor System Heragos' armor used to stay at a certain value. Now, it also has a dynamic value and can be breakable. When the armor breaks there is a sound effect that plays, Heragos starts to receive vital damages, and can be recharged with certain potions.
changedHealth and Armor Bars The two bars used to work with a code-based UI. They're replaced with a material based bars. The transitions when Heragos loses health and armor look way more smoother and more organic.
addedUI Updated user and AI user interfaces with a new design. Most of the huds on screen either removed or scaled down to keep the overall view less distracting.
fixedAI Improved AIs and fixed several bugs related to animation and the presence of enemies. Human AIs particle effects have been enhanced.
changedEnemy AI Armor Sound Effect The sound effect when Heragos attacks an enemy that owns armor is different than the ones that do not own one.

Lands of Pharaoh: Episode 1 changes

addedMajor Update: Sandstorm Map An entirely new level has been added to the game.
changedArmor System Heragos' armor used to stay at a certain value. Now, it also has a dynamic value and can be breakable. When the armor breaks there is a sound effect that plays, Heragos starts to receive vital damages, and can be recharged with certain potions.
changedHealth and Armor Bars The two bars used to work with a code-based UI. They're replaced with a material based bars. The transitions when Heragos loses health and armor look way more smoother and more organic.
addedUI Updated user and AI user interfaces with a new design. Most of the huds on screen either removed or scaled down to keep the overall view less distracting.
fixedAI Improved AIs and fixed several bugs related to animation and the presence of enemies. Human AIs particle effects have been enhanced.
  • Major UpdateSandstorm Map An entirely new level has been added to the game.
  • Armor System Heragos' armor used to stay at a certain value. Now, it also has a dynamic value and can be breakable. When the armor breaks there is a sound effect that plays, Heragos starts to receive vital damages, and can be recharged with certain potions.

  • Health and Armor Bars The two bars used to work with a code-based UI. They're replaced with a material based bars. The transitions when Heragos loses health and armor look way more smoother and more organic.

  • UI Updated user and AI user interfaces with a new design. Most of the huds on screen either removed or scaled down to keep the overall view less distracting.

  • AI Improved AIs and fixed several bugs related to animation and the presence of enemies. Human AIs particle effects have been enhanced.

  • Enemy AI Armor Sound Effect The sound effect when Heragos attacks an enemy that owns armor is different than the ones that do not own one.

  • Tutorials Utilizing many gamers' reviews and comments, we have added new in-game tutorials, which will help them tune themselves into the mechanics of the game and recognize the locations of quests.

  • Explosive Boxes Explosive boxes have been added to the game. These boxes affect combat mechanics vastly since they're timed boxes after a certain point and can damage Heragos, AIs, and other explosive boxes.

  • Chest The camera angle changes during interactions with chests.

  • Minimap Minimap color changes when between day and night.

  • Inventory Recapped the inventory system. Added definitions to items collected from environment.

  • Potions Heragos can no longer consume potions if his stats related to those potions are at their maximum values.

  • Light Attack Decreased the damage value of light attack to enhance the importance of other attack types.

  • Bug Fixes Dozens of bugs regarding gameplay and mechanics were identified and fixed. Gameplay became more stable overall.

Source

Steam News / 10 August 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.