In this update2
Full notes
Full Lands of Fury update
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What changed
- Gameplay
- Balance
Lands of Fury changes
Sorry — I just couldn't wait another week for this one. This update is pretty big-ish, and I'd love to get your feedback on it as soon as possible & next week I have to work a bit more for my client to keep the lights on :)
🧱 Didra Caverns – Walls!
Didra Caverns can now generate walls!
Walls add a whole new layer of positioning and tactical placement to Didra Caverns.
Where you position yourself and your companions now matters much more.
You can still go full berserk and charge straight into the fight...
But if you prefer a more tactical approach, you can now use the environment to your advantage.
Walls can also be shaped and destroyed using Pickaxes, Boomsticks, Fireballs, Berserk Blasts, and other suitable items & abilities.
Added recipes for the Iron Pickaxe and Stone Pickaxe.
The wall tiles for Didra Caverns are still being worked on, so expect further visual improvements in future updates.
⚔️ Balance Changes
Reduced the scaling of enemies based on player level.
Reduced the movement speed bonus of the Warlord of Speed.
Thanks for playing and supporting Lands of Fury during Early Access!
I'm really interested to see how the new walls change the way you approach Didra Caverns. Whether you use them to create choke points, protect your companions, control enemy movement, or simply smash everything with a Fireball — I'd love to hear what you think.
Remember: your feedback matters a lot.
Filip
Source
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