Update history
Latest Landonia updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Landonia
Outline and Blur
QoL -When hovering over NPCs, they now outline in white and drawn to the foreground to help ease selecting. -Characters that cannot be seen are blurred.
Announcement - Landonia
More QoL/Graphical updates
Graphics/QoL -More graphical improvements with some NPCs (manticore less ugly, elf warrior attack visuals improved) -More graphical cues on ailments (i.e. if poisoned or engulfed in flames then it is more obvious) -More…
Announcement2 changesFixGameplay - Landonia
Bestiary and Fixed walking animation
QoL -Fixed bug that made walking diagonal an awkward appearing like the character was ice-skating -Minor graphical updates Gameplay -In-game bestiary now available under "Quest Log" (in progress) -Warrior has "Knockback…
Announcement5 changesFixGameplay - Landonia
Hide Skill, Animations, and Quest Log
Gameplay -Rogue skill “Shadows” changed to “Hide”, which allows for more gameplay options to utilize backstab and sneak past opponents anytime -Barbarian skill "War Cry" added, which allows AoE taunt and stun. This adds…
Patch notes4 changesGameplay - Landonia
Dash integration
Gameplay/QoL -Warrior/Barbarian dash made simpler with double-click or SHIFT
Patch notes1 changeGameplay - Landonia
More Player Character animations
-All player characters have more animations -Fixed a bug where party members couldn't cast buff/heals on other party members that were hidden.
Announcement1 changeFixBalance - Landonia
UI HUD
QoL -UI HUD doesn't disappear when walking/moving anymore, based off player feedback. Hopefully this will allow improvements with QoL. -Change default IconHelp hotkey from 'f12' to 'f10' to allow for Steam Screenshots.…
Announcement3 changesFixUI/audio - Landonia
More Animation updates
Gameplay/QoL/UI -Player/party actions more clearly reflect during combat (i.e. shows different attacks, criticals, surprise attacks, “slowed”, “blinded”, “stunned”, “Ensnared”, etc.) -Reduced clutter with some animation…
Patch notes3 changesFixUI/audio - Landonia
Player Character attack animations
-Several player character models updated -Attack animations now included in player characters -Several minor bugs/fixes
Announcement1 changeGameplay - Landonia
Key Rebinds, Improved UI/QoL
QoL and Gameplay Improvements -Key Rebind implemented -Continuous Mode improved -- now shows Party Member Commands when not controlled by the player, and group-attack is simplified to one key -Turn-Based mode improved -…
Announcement5 changesFixGameplay - Landonia
Many more fixes
QoL changes: -Audio default to lower volume, and intro/story music now correctly is set to player settings volume -Improved tutorial -Game is zoomed out to show more of the zone. The zoom capability is automatic, and de…
Announcement15 changesFixUI/audio - Landonia
More UI and QoL updates
UI and QoL Updates -Reduced (hopefully eliminated) NPC spasm-type movement if close to its target. -Spacebar is now an alternate hotkey to attack. similar to left-click hold. -Allies now spawn spaced out and walk path s…
Announcement6 changesUI/audioGameplay - Landonia
UI/QoL Update
Thanks to player feedback QoL/UI Improvements -In-game map improved (press 'F') to show location of player -Can pickup items with just keyboard (mouse is optional) -Interactions with NPCs and objects can be done purely…
Store3 changesUI/audioMaps - Landonia
UI and Gameplay Updates
Gameplay Changes -Improved UI (can hold down hotkeys for actions) -Updated Tutorial -Exp and Gold increased 2x to reduce grind -Interactive buildings more noticeable -Objects between player and target can act as obstacl…
Store11 changesFixGameplay

