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Steam News10 July 20261mo ago

fixed invalid amount in revolv

Hello everyone! First of all, thank you so much for playing the game and sharing your suggestions. I am closely monitoring everything you write in the community hub and on Discord.

Full notes

Full Landlord Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! First of all, thank you so much for playing the game and sharing your suggestions. I am closely monitoring everything you write in the community hub and on Discord.

What changed

3 fixes12 additions7 changes0 removals
  • Balance
  • Gameplay
  • Events
  • UI and audio
  • Performance
  • Fixes
changedI’ve been working non-stop to address your concerns - especially regarding the game's balance and pacing. I am thrilled to announce that update is officially live right now!
addedBalancing & Brand-New Quest System A lot of you mentioned that the cashflow from gigs wasn't ideal, forcing too much minigame grinding, and that the scaling with rent felt unbalanced. To fix this, I have completely overhauled the progression system:
addedGig Leveling System: Base gig income has been rebalanced, but you can now level up your gigs. The more times you complete a specific gig, the higher its level and the better the rewards. Don't worry - all gigs you’ve completed in the past will count toward this progress!
addedIn-Game Quests: I am introducing a brand-new Quest System that runs on an in-game weekly and monthly basis. Tasks are naturally integrated into the mechanics (e.g., investing into stocks/crypto, completing gigs, upgrading property, add new contacts, upgrade property or inspecting tenants) and offer big cash rewards or special perks, making them a much more fun alternative to grinding.
addedProperty Maintenance: You can now perform maintenance on your rented properties. It works similarly to reconstruction but allows you to invest a limited amount of money to gradually improve the property's state. If a property is in bad shape, you will need to perform multiple maintenances to get it back to 100% condition.
changedTenant & Apartment Balance: I have slightly decreased the chance of apartment problems and neighbor complaints so they don't feel overwhelming.

Landlord Simulator changes

changedI’ve been working non-stop to address your concerns - especially regarding the game's balance and pacing. I am thrilled to announce that update is officially live right now!
addedBalancing & Brand-New Quest System A lot of you mentioned that the cashflow from gigs wasn't ideal, forcing too much minigame grinding, and that the scaling with rent felt unbalanced. To fix this, I have completely overhauled the progression system:
addedGig Leveling System: Base gig income has been rebalanced, but you can now level up your gigs. The more times you complete a specific gig, the higher its level and the better the rewards. Don't worry - all gigs you’ve completed in the past will count toward this progress!
addedIn-Game Quests: I am introducing a brand-new Quest System that runs on an in-game weekly and monthly basis. Tasks are naturally integrated into the mechanics (e.g., investing into stocks/crypto, completing gigs, upgrading property, add new contacts, upgrade property or inspecting tenants) and offer big cash rewards or special perks, making them a much more fun alternative to grinding.
addedProperty Maintenance: You can now perform maintenance on your rented properties. It works similarly to reconstruction but allows you to invest a limited amount of money to gradually improve the property's state. If a property is in bad shape, you will need to perform multiple maintenances to get it back to 100% condition.

I read every single Steam review, and I know that the initial grind and pacing felt rough for many of you. I took your feedback to heart, and I hope this update addresses your concerns - if the changes improve your experience, please consider updating your review or leaving your feedback, as it helps the game immensely!

I’ve been working non-stop to address your concerns - especially regarding the game's balance and pacing. I am thrilled to announce that update is officially live right now!

Here is the complete breakdown of what is changing in the game today:

Balancing & Brand-New Quest System A lot of you mentioned that the cashflow from gigs wasn't ideal, forcing too much minigame grinding, and that the scaling with rent felt unbalanced. To fix this, I have completely overhauled the progression system:

Gig Leveling System: Base gig income has been rebalanced, but you can now level up your gigs. The more times you complete a specific gig, the higher its level and the better the rewards. Don't worry - all gigs you’ve completed in the past will count toward this progress!

In-Game Quests: I am introducing a brand-new Quest System that runs on an in-game weekly and monthly basis. Tasks are naturally integrated into the mechanics (e.g., investing into stocks/crypto, completing gigs, upgrading property, add new contacts, upgrade property or inspecting tenants) and offer big cash rewards or special perks, making them a much more fun alternative to grinding.

  • Property Maintenance: You can now perform maintenance on your rented properties. It works similarly to reconstruction but allows you to invest a limited amount of money to gradually improve the property's state. If a property is in bad shape, you will need to perform multiple maintenances to get it back to 100% condition.

  • Tenant & Apartment BalanceI have slightly decreased the chance of apartment problems and neighbor complaints so they don't feel overwhelming.
  • Rent UI Improvement: The scrolling speed in all dropdown menus when putting a property up for rent is now much faster.

  • Property UI Bug FixFixed a visual bug that incorrectly displayed "10 children" in the myProperties menu.
  • More CryptoAdded new cryptocurrencies to trade.
  • Crypto SurvivalIncreased the chance for crypto to "survive" and bounce back even after a heavy crash.
  • New MetalsAdded Iridium (unlocks at level 8) and Osmium (unlocks at level 10) along with rebalanced metal price fluctuations.
  • Early Loan Repayment: You can now repay your bank loans earlier to clear your debt faster.

  • Contact Gig ToggleAdded an "Accept gigs from contacts" checkbox. If you uncheck it, your contacts will no longer spam you with gig offers.
  • Smart Close: Clicking anywhere outside the phone screen will now automatically close the phone.

  • MessagesAdded a "Mark all as read" button into your messages app.
  • Level Up Popup: The level-up window will now stay active until you explicitly click the "Continue" button, so you won't miss your rewards.

  • XP InfoAdded an info button next to the XP bar that shows you exactly what unlocks at the next level.
  • 4K SupportImproved UI scaling for 4K resolutions and added a "Reset" button to the GUI scale settings.
  • Alt-Tab Time BugFixed the bug that caused in-game time to run super fast after Alt-Tabbing out of the game.
  • Tutorial MapFixed the preview of the Google satellite map not loading during the tutorial.

Thank you all again for your immense support and constructive feedback. This update directly reflects what you asked for, and I can't wait to hear how the new balance feels now that it's in your hands.

If you have any other ideas or run into any issues, please share them

Have fun playing the updated version!

Source

Steam News / 10 July 2026

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