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Steam News17 May 20261mo ago

Lady of Dreams - DMM Physics, and mirror fixes

DMM Physics update and more stability This update reworks destructible wall physics, fixes major issues in the music gameplay mode, and prepares fresh Steam builds.

Full notes

Full Lady of Dreams update

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What changed

5 fixes0 additions3 changes1 removal
  • Performance
  • Balance
  • Fixes
  • Gameplay
  • Maps
changedDMM Physics update and more stability This update reworks destructible wall physics, fixes major issues in the music gameplay mode, and prepares fresh Steam builds.
fixedFixed walls deforming, teleporting, breaking visually, or stopping damage detection.
fixedFixed destructible walls restoring themselves in Acronik mode.
fixedFixed cases where players could not pass through destroyed wall openings.
changedImproved fragment physics: debris now falls more reliably, gets stuck less often, and avoids endless spinning.
changedOptimized wall destruction and fragment simulation, especially when many destructible walls are present.

Lady of Dreams changes

changedDMM Physics update and more stability This update reworks destructible wall physics, fixes major issues in the music gameplay mode, and prepares fresh Steam builds.
fixedFixed walls deforming, teleporting, breaking visually, or stopping damage detection.
fixedFixed destructible walls restoring themselves in Acronik mode.
fixedFixed cases where players could not pass through destroyed wall openings.
changedImproved fragment physics: debris now falls more reliably, gets stuck less often, and avoids endless spinning.

DMM Physics update and more stability This update reworks destructible wall physics, fixes major issues in the music gameplay mode, and prepares fresh Steam builds.

Changes in the game

  • Fixed walls deforming, teleporting, breaking visually, or stopping damage detection.

  • Fixed destructible walls restoring themselves in Acronik mode.

  • Fixed cases where players could not pass through destroyed wall openings.

  • Improved fragment physics: debris now falls more reliably, gets stuck less often, and avoids endless spinning.

  • Optimized wall destruction and fragment simulation, especially when many destructible walls are present.

  • Fixed an issue where part of the GreenZone map could disappear in Acronik mode.

  • Dead enemies and dismembered body parts no longer collide with the player, preventing movement blockers.

  • Fixed Demo packaging so the fresh demo launcher correctly replaces the old executable

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Source

Steam News / 17 May 2026

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