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Steam News10 July 20241y ago

UPDATE #4 - First Major Update

So, here's the first major update for Ladder It Up (likely one of two), which, in addition to further balance and QoL changes, includes a rework of a specific part of the map: the bridge.

In this update1

Full notes

Full Ladder it Up! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions7 changes0 removals
  • Maps
  • Gameplay
changedSo, here's the first major update for Ladder It Up (likely one of two), which, in addition to further balance and QoL changes, includes a rework of a specific part of the map: the bridge.
changedIncreased the speed required for boulders to push the player
addedAdded the ability to change the over-the-shoulder camera
changedImproved the weight of plank ladder
changedEnhanced the ladder spawn zone
changedChanged the location of the Elder Gods summoning

Ladder it Up! changes

changedSo, here's the first major update for Ladder It Up (likely one of two), which, in addition to further balance and QoL changes, includes a rework of a specific part of the map: the bridge.
changedIncreased the speed required for boulders to push the player
addedAdded the ability to change the over-the-shoulder camera
changedImproved the weight of plank ladder
changedEnhanced the ladder spawn zone

So, here's the first major update for Ladder It Up (likely one of two), which, in addition to further balance and QoL changes, includes a rework of a specific part of the map: the bridge.

Patch notes:

  • Boulders changes:

  • Increased the speed required for boulders to push the player

  • Boulders that hit the player will break

  • Boulders will push the player further and higher

  • After being hit by a Boulder, the player is immune to another hit for a moment

  • Boulders can destroy the ladder

    Other changes

  • Added the ability to change the over-the-shoulder camera

  • Improved the weight of plank ladder

  • Enhanced the ladder spawn zone

  • Changed the location of the Elder Gods summoning

  • Made easy mode even easier

  • Added arrows for selecting game modes

  • Minor changes to the hard difficulty level

  • Bridge part has been reworked

Bridge:

You might be asking: "WHYYYYYY?!" While playing, I noticed several problems with the first version. First, you encounter the new "flying islands" mechanic and immediately risk losing a significant amount of progress. That sucks. So, I've adjusted the first part of the bridge to give you space to test, check out, and learn how the "flying islands" work in peace.

Another issue I noticed in both parts featuring "flying islands" is the practical lack of ladder use. What's the point of Ladder It Up if you don't need to use the ladder and you're moving downward?

Now, at the cost of an easier introduction, I've increased the difficulty in the second part of the bridge. Enjoy your suffering climbing!

Source

Steam News / 10 July 2024

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