Full notes
Full Labyrinth RPG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
Labyrinth RPG changes
Labyrinth RPG v0.1.3 is now live!
v0.1.3 introduces First Descent, a new opening that brings players into the story and the Labyrinth from the very beginning.
The update also adds Symbol Puzzle Chests. Each chest presents a short poem describing an ability. Read the clues, determine which ability the poem refers to, and choose the matching Symbol to unlock the reward.
Watch the v0.1.3 trailer:
Current Highlights
A new First Descent opening.
Traps, Special Reward Rooms, and Symbol Puzzle Chests.
Wisp-guided story moments.
Improved combat targeting, status feedback, and camera readability.
New in v0.1.3
First Descent opening flow and story handoff.
Ability-poem Symbol Puzzle Chests.
Wisp-guided story prompt presentation.
Combat status help, target-focus feedback, and third-person camera readability polish.
Looking Ahead
PC and VR menu, hover, and selection polish.
More visual life in the village and Labyrinth.
Richer player-facing run logs.
Thank you to everyone playing Labyrinth RPG during Early Access. Your feedback and bug reports continue to help shape the game.
Join the community:
Learn more:
Source
Changelog.gg summarizes and formats this update. How we read updates.
