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Steam News18 June 202617d ago

LabyrinthRPG v0.1.2 - Traps, Sound, and Stability

LabyrinthRPG v0.1.2 focuses on making dungeon runs more dangerous, readable, and steady.

Full notes

Full Labyrinth RPG update

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What changed

2 fixes3 additions2 changes0 removals
  • UI and audio
  • Gameplay
addedThis update adds new readable Labyrinth traps, including environmental hazards that create more moment-to-moment pressure while exploring. Trap feedback has been improved with clearer visual and sound cues, so danger should feel easier to understand without losing tension.
fixedCombat and dungeon feedback also received polish, with updates aimed at readability, flow, and stability. Several state, UI, boss, party, and menu issues were fixed to make runs feel smoother from the main menu into the Labyrinth.
addedAdded readable in-Labyrinth traps.
changedImproved trap, combat, and dungeon feedback.
addedAdded sound polish for high-signal gameplay moments.
fixedFixed several party state, boss, UI, and menu issues.

Labyrinth RPG changes

addedThis update adds new readable Labyrinth traps, including environmental hazards that create more moment-to-moment pressure while exploring. Trap feedback has been improved with clearer visual and sound cues, so danger should feel easier to understand without losing tension.
fixedCombat and dungeon feedback also received polish, with updates aimed at readability, flow, and stability. Several state, UI, boss, party, and menu issues were fixed to make runs feel smoother from the main menu into the Labyrinth.
addedAdded readable in-Labyrinth traps.
changedImproved trap, combat, and dungeon feedback.
addedAdded sound polish for high-signal gameplay moments.

LabyrinthRPG v0.1.2 focuses on making dungeon runs more dangerous, readable, and steady.

This update adds new readable Labyrinth traps, including environmental hazards that create more moment-to-moment pressure while exploring. Trap feedback has been improved with clearer visual and sound cues, so danger should feel easier to understand without losing tension.

Combat and dungeon feedback also received polish, with updates aimed at readability, flow, and stability. Several state, UI, boss, party, and menu issues were fixed to make runs feel smoother from the main menu into the Labyrinth.

Highlights:

  • Added readable in-Labyrinth traps.

  • Improved trap, combat, and dungeon feedback.

  • Added sound polish for high-signal gameplay moments.

  • Fixed several party state, boss, UI, and menu issues.

  • Updated release info for the v0.1.2 build.

Source

Steam News / 18 June 2026

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