Full notes
Full Labyren update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions0 changes0 removals
- Events
- UI and audio
addedA new challenge level that is unlocked after beating Level 01;
addedA new Tower that is unlocked after beating the challenge level. This tower is free to use in all levels after unlock;
addedA new button on each building to check its stats (currently just damage done and kill count);
Labyren changes
addedA new challenge level that is unlocked after beating Level 01;
addedA new Tower that is unlocked after beating the challenge level. This tower is free to use in all levels after unlock;
addedA new button on each building to check its stats (currently just damage done and kill count);
Changelog:
A new challenge level that is unlocked after beating Level 01;
A new Tower that is unlocked after beating the challenge level. This tower is free to use in all levels after unlock;
A new button on each building to check its stats (currently just damage done and kill count);
A visual-only update where diagonally-adjacent vision shapes are now more seamless;
Some extra animations for Lord Chanterelle.
Source
Changelog.gg summarizes and formats this update. How we read updates.
