In this update3
Full notes
Full Laballatory update
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Repeated intro
Hey everyone, Misch here.
What changed
- Gameplay
- Fixes
Laballatory changes
Nic is still enjoying his Piña Coladas overseas so I'm here to keep you company with a great and meaningful patch for the demo. Lots of feel improvements and some important fixes based on early play sessions. All these improvements will make it to the full version.
New Stuff
Ball descriptions on CheXit now pop when the effect for that direction is actively being processed. Makes it much easier to follow what is firing and when.
Added a little celebration moment when transitioning to the game over screen. You earned it!
The room now has temperature fluctuations. Keep warm!
Improvements
VFX for Strikers and ball effects have had a massive pass. Copy chain effects will appear at the original ball where the copy chain started.
The copy ball effect now also copies the secondary effect when one is present.
Fixes
Fixed player interaction and camera look continuing to process while the game is paused.
Fixed a ball being able to swap with an empty space in the Cradle, UpgradeABALL, and BallAmpPRO.
Fixed balls clipping through walls and surfaces when held and pushed against them. The ball now rolls along the surface instead.
Fixed sequential copy effects in a chain crashing the game.
Keep the feedback coming in! Tell your friends, tell your wives and husbands, as It is directly driving what gets fixed and what gets built next.
Misch
Rollmop Games Studio
Source
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