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Steam News18 April 20251y ago

1.3.0 Patch Notes

BUGFIX: Player character would cover poll response screen in ultrawide resolutions. - BUGFIX: Using undo while certain actions were resolving could leave the level in an invalid state.

Full notes

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedBUGFIX: Player character would cover poll response screen in ultrawide resolutions. - BUGFIX: Using undo while certain actions were resolving could leave the level in an invalid state. - BUGFIX: Continuing after completing the game would result in broken controls. - BUGFIX: Incorrect color blind symbols in final Tier 2 level. - BUGFIX: "Time Not Solving" on tester profile would show a negative time. -- This was due to total play time not being properly tracked when closing the game or switching save slots. This will be tracked correctly moving forward, affected players will receive the Temporally Inconsistent trait. - CHANGE: Reduced volume on rewind SFX. - CHANGE: Reduced volume of [spoilers omitted] sound effects. - CHANGE: Tier 1, Level 3: Leaderboard now shows milliseconds. - CHANGE: Modified logic for playing "correct"/"incorrect" SFX when placing blocks on goal tiles to be more understandable. - Other minor changes and bugfixes.
  • BUGFIXPlayer character would cover poll response screen in ultrawide resolutions. - BUGFIX: Using undo while certain actions were resolving could leave the level in an invalid state. - BUGFIX: Continuing after completing the game would result in broken controls. - BUGFIX: Incorrect color blind symbols in final Tier 2 level. - BUGFIX: "Time Not Solving" on tester profile would show a negative time. -- This was due to total play time not being properly tracked when closing the game or switching save slots. This will be tracked correctly moving forward, affected players will receive the Temporally Inconsistent trait. - CHANGE: Reduced volume on rewind SFX. - CHANGE: Reduced volume of [spoilers omitted] sound effects. - CHANGE: Tier 1, Level 3: Leaderboard now shows milliseconds. - CHANGE: Modified logic for playing "correct"/"incorrect" SFX when placing blocks on goal tiles to be more understandable. - Other minor changes and bugfixes.

Source

Steam News / 18 April 2025

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