Full notes
Full Lab Craft Survival update
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What changed
- Fixes
- Balance
- UI and audio
- Gameplay
- Performance
Lab Craft Survival changes
General:
- Added a fermented strangeberry;
- A leaf with dew restores 1 unit. more fluid;
The name of the door item is now displayed correctly; - Swords touching the wall are no longer removed, but attack the target, but with a shorter distance; - The icon for confirming the construction in the carcass, now dark to stand out against the background of other icons; - Changed the starvation system, at rest the player loses 17 units. satiety per day; - Changed the Basic perk "size", with it starving the player 14 units. satiety per day; - Dash now works a little differently; - Global rebalancing of all items and their characteristics; - Many bugs fixed; - Probably new bugs added; - Added a new item - Bowl; - Added a new dish Mashed potatoes; - Added a new item - Silk Web;
Ants: - Ants can now lag behind the player after a few bites; - The more days the more the ant will bite before retreating; - The damage of ants is doubled; - An ant protecting an anthill will make twice as many bites;
Burdock:
- The damage of the burdock is reduced by 2 times;
- Added sounds for burdock bursting;
- Burdock now eat burdock more actively;
Thistles can no longer appear outside the laboratory; - Frogs are now less conducive to the spread of burdock;
Frogs: - The frog no longer twists the player in all directions; - The radius of the agra frog has been reduced from 300 to 100; - If a mosquito is sitting on you, the radius is increased by 200;
Bees: - Bees, accelerating at the player, now receive damage if they crash into obstacles;
New Mechanic Recipe Book: - Added a new button to the game interface: Recipes - Allows you to view open crafting recipes for the workbench; - The idea of crafting from a dream at the end of the game day will fully open in the recipe; - Crafting a previously unknown recipe will also be added to the recipe book; - Added new sounds for the recipe book; - All recipes except secret ones are opened in the recipe book; - IMPORTANT: It opens recipes exclusively for the Workbench, that is, those for manual crafting are left for intuitive research;
New mechanic of Attributes, there are now 5 of them: - Added a new button to the game interface: Attributes - In the new Attributes interface, you can now track all attributes, read about them and track their upgrade. - Strength, increases the size of the inventory, as well as the maximum health. Increases the power of throwing throwing objects, as well as increases the damage of weapons dependent on strength. Also, the speed of fasting increases slightly with force; - Agility, increases the base speed of the player, the speed of energy regeneration, and increases the damage of melee weapons depending on the dexterity; - Perception, allows you to notice more rare plants, increases the chance of getting extra resource when collecting, as well as increases chance to get a rare type of resource, and increases the damage of ranged weapons, as well as spitting; - Intelligence speeds up the acquisition of skill levels, also increases the chance of unique items; - Endurance, increases maximum energy and vigor of the player; - To increase any Attribute, you need to score upgrade points for an attribute equal to the current level; - When Attributes gets a new level, all other Attributes are reduced by two.
Source
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