HomeGamesUpdatesPricingMethodology
Steam News14 November 20232y ago

Updated on November 14th

In order to improve players' experience in the early stages of the game, some game mechanics have been updated and balanced this time. Gameplay tweaks: 1. After each wave, you can choose martial arts multiple times.

Full notes

Full Kungfu update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Maps
  • Balance
  • Performance
  • Fixes
changedIn order to improve players' experience in the early stages of the game, some game mechanics have been updated and balanced this time.
addedGameplay tweaks: 1. After each wave, you can choose martial arts multiple times. The first time is free, the second time consumes 1 copper coin, and so on. After selecting, click Next to continue the game. 2. The number of martial arts required to upgrade to level 3 is reduced from 4 to 3, and the corresponding improved attributes are reduced by 25%. 3. Moves can now be triggered simultaneously, and the damage of all corresponding moves is reduced by 40%. 4. The initial attributes and characteristics of the scholar have been adjusted and redone. The specific values ​​can be viewed in the game.
addedUI optimization: 1. Optimized the display of the preset page. Players can now see the attribute values activated by the preset.
fixedbug fixes: Fixed the problem of abnormal attributes after 50 waves in endless mode
number of martial arts required to upgrade to level 343number of martial arts required to upgrade to level 3 decreased, nerf

Kungfu changes

changedIn order to improve players' experience in the early stages of the game, some game mechanics have been updated and balanced this time.
addedGameplay tweaks: 1. After each wave, you can choose martial arts multiple times. The first time is free, the second time consumes 1 copper coin, and so on. After selecting, click Next to continue the game. 2. The number of martial arts required to upgrade to level 3 is reduced from 4 to 3, and the corresponding improved attributes are reduced by 25%. 3. Moves can now be triggered simultaneously, and the damage of all corresponding moves is reduced by 40%. 4. The initial attributes and characteristics of the scholar have been adjusted and redone. The specific values ​​can be viewed in the game.
addedUI optimization: 1. Optimized the display of the preset page. Players can now see the attribute values activated by the preset.
fixedbug fixes: Fixed the problem of abnormal attributes after 50 waves in endless mode

In order to improve players' experience in the early stages of the game, some game mechanics have been updated and balanced this time.

Gameplay tweaks:

  1. After each wave, you can choose martial arts multiple times. The first time is free, the second time consumes 1 copper coin, and so on. After selecting, click Next to continue the game.
  2. The number of martial arts required to upgrade to level 3 is reduced from 4 to 3, and the corresponding improved attributes are reduced by 25%.
  3. Moves can now be triggered simultaneously, and the damage of all corresponding moves is reduced by 40%.
  4. The initial attributes and characteristics of the scholar have been adjusted and redone. The specific values ​​can be viewed in the game.

UI optimization: 1. Optimized the display of the preset page. Players can now see the attribute values activated by the preset.

bug fixes: Fixed the problem of abnormal attributes after 50 waves in endless mode

Source

Steam News / 14 November 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.