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Steam News26 April 20262mo ago

Kumitantei Release Hotfix #3

Thank you for playing Kumitantei: Old-School Slaughter! An update has been released primarily targeting overall performance improvements, accessibility options, and various fixes.

In this update1

Full notes

Full Kumitantei: Old-School Slaughter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes4 additions5 changes1 removal
  • UI and audio
  • Gameplay
  • Performance
  • Events
  • Fixes
changedThank you for playing Kumitantei: Old-School Slaughter! An update has been released primarily targeting overall performance improvements, accessibility options, and various fixes.
changedPatch NotesRenamed the "Classic" voice option to "No Voices"
addedPatch NotesAdded more options to the Settings menu Game Settings Added an option to toggle the View Bobbing camera movement while walking Added an option to censor sensitive language, which is enabled by default Display Settings Added an option to toggle the Film Grain effect to reduce eye strain
changedPatch NotesSignificantly reduced the amount of VRAM the game uses at any given time
changedPatch NotesVarious rendering settings have been adjusted to improve performance on lower-end machines
addedPatch NotesAdded the ability to exit a room by pressing Backspace on keyboard or the East button on controller Rooms can still be exited by interacting with the door or the far edges of the room

Kumitantei: Old-School Slaughter changes

changedThank you for playing Kumitantei: Old-School Slaughter! An update has been released primarily targeting overall performance improvements, accessibility options, and various fixes.
changedRenamed the "Classic" voice option to "No Voices"
addedAdded more options to the Settings menu Game Settings Added an option to toggle the View Bobbing camera movement while walking Added an option to censor sensitive language, which is enabled by default Display Settings Added an option to toggle the Film Grain effect to reduce eye strain
changedSignificantly reduced the amount of VRAM the game uses at any given time
changedVarious rendering settings have been adjusted to improve performance on lower-end machines

Thank you for playing Kumitantei: Old-School Slaughter! An update has been released primarily targeting overall performance improvements, accessibility options, and various fixes.

Patch Notes

  • Renamed the "Classic" voice option to "No Voices"

  • Added more options to the Settings menu

    • Game Settings

      • Added an option to toggle the View Bobbing camera movement while walking

      • Added an option to censor sensitive language, which is enabled by default

    • Display Settings

      • Added an option to toggle the Film Grain effect to reduce eye strain

  • The game now autosaves after spending time with a character during Free Time

  • Significantly reduced the amount of VRAM the game uses at any given time

  • Various rendering settings have been adjusted to improve performance on lower-end machines

  • Added the ability to exit a room by pressing Backspace on keyboard or the East button on controller

    • Rooms can still be exited by interacting with the door or the far edges of the room

  • Toggling UI during dialogue scenes can now be done during CGs

  • A line during Erika's second Free Time Event has been adjusted and now has a unique voice line

  • The startup music in Cosmidors no longer plays alongside "Ghost in the Joystick" during the Clinical Trial

  • Updated the Simplified Chinese and Spanish localizations

  • Fixed an issue where Erika's Free Time Events would autosave during the room transition, creating a permanently softlocked save file

  • Fixed an issue where the currently equipped Skill Cards did not react to being leveled up

  • Fixed an issue where the Filmmaker Skill Card would not activate its effect

  • Fixed an issue where rerolling the Kitty Catcher boards would not visibly update the board

  • Fixed the "Reroll" input prompt in the Kitty Catcher from not reacting to the Text Language setting

  • Fixed an issue in the Prologue where mashing through the Storage Room scene would delay the camera moving to Shigure

  • Fixed automatic language detection not working when the computer's language is set to Japanese

Source

Steam News / 26 April 2026

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