In this update1
Full notes
Full Kumitantei: Old-School Slaughter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
- Events
- Fixes
Kumitantei: Old-School Slaughter changes
Thank you for playing Kumitantei: Old-School Slaughter! An update has been released primarily targeting overall performance improvements, accessibility options, and various fixes.
Patch Notes
Renamed the "Classic" voice option to "No Voices"
Added more options to the Settings menu
Game Settings
Added an option to toggle the View Bobbing camera movement while walking
Added an option to censor sensitive language, which is enabled by default
Display Settings
Added an option to toggle the Film Grain effect to reduce eye strain
The game now autosaves after spending time with a character during Free Time
Significantly reduced the amount of VRAM the game uses at any given time
Various rendering settings have been adjusted to improve performance on lower-end machines
Added the ability to exit a room by pressing Backspace on keyboard or the East button on controller
Rooms can still be exited by interacting with the door or the far edges of the room
Toggling UI during dialogue scenes can now be done during CGs
A line during Erika's second Free Time Event has been adjusted and now has a unique voice line
The startup music in Cosmidors no longer plays alongside "Ghost in the Joystick" during the Clinical Trial
Updated the Simplified Chinese and Spanish localizations
Fixed an issue where Erika's Free Time Events would autosave during the room transition, creating a permanently softlocked save file
Fixed an issue where the currently equipped Skill Cards did not react to being leveled up
Fixed an issue where the Filmmaker Skill Card would not activate its effect
Fixed an issue where rerolling the Kitty Catcher boards would not visibly update the board
Fixed the "Reroll" input prompt in the Kitty Catcher from not reacting to the Text Language setting
Fixed an issue in the Prologue where mashing through the Storage Room scene would delay the camera moving to Shigure
Fixed automatic language detection not working when the computer's language is set to Japanese
Source
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