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Steam News22 September 20178y ago

Game being delayed :(

Hey everyone! As much as it pains me to say it, we're going to have to delay the game most likely by about a week.

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Hey everyone! As much as it pains me to say it, we're going to have to delay the game most likely by about a week. We made some small mistakes that have turned into larger ones, and long story short we don't feel comfortable releasing the full game without the demo. The demo hasn't been approved yet by the awesome people at Steam due to our screw ups. If the demo can be approved today, we'll be releasing later today, but more than likely the game won't be approved until next week... The reasoning behind this is that our demo will essentially be the full game minus two characters, as we want everyone to be able to try the game without any risk. We recognize that it's an early access title, there are bugs, and we know not everyone is comfortable spending money on a product (that we think is awesome!) but definitely has a couple issues. The plan is to reinvest everything we make into more characters, single player / co-op missions, training modes similar to Super Smash Bros... tons of large plans.The demo will also help keep the servers full, which is never a bad thing :-) We're also seeing if Steam will let us do a free weekend on our opening weekend in an attempt to stay on schedule, but the chances of that happening are pretty slim as well. Will try and keep everyone posted! Much love to everyone who has been helping us beta test, balance, bug fix, and overall help us build the best class based VR game possible! Thank you!! Love, Castle Steps Team Gehrig Bryce Evan Kevin

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changedHey everyone! As much as it pains me to say it, we're going to have to delay the game most likely by about a week. We made some small mistakes that have turned into larger ones, and long story short we don't feel comfortable releasing the full game without the demo. The demo hasn't been approved yet by the awesome people at Steam due to our screw ups. If the demo can be approved today, we'll be releasing later today, but more than likely the game won't be approved until next week... The reasoning behind this is that our demo will essentially be the full game minus two characters, as we want everyone to be able to try the game without any risk. We recognize that it's an early access title, there are bugs, and we know not everyone is comfortable spending money on a product (that we think is awesome!) but definitely has a couple issues. The plan is to reinvest everything we make into more characters, single player / co-op missions, training modes similar to Super Smash Bros... tons of large plans.The demo will also help keep the servers full, which is never a bad thing :-) We're also seeing if Steam will let us do a free weekend on our opening weekend in an attempt to stay on schedule, but the chances of that happening are pretty slim as well. Will try and keep everyone posted! Much love to everyone who has been helping us beta test, balance, bug fix, and overall help us build the best class based VR game possible! Thank you!! Love, Castle Steps Team Gehrig Bryce Evan Kevin

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Steam News / 22 September 2017

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