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Steam News25 March 20197y ago

Thank you for finding Kotodama

HELLO EVERYONE - WE MADE A GAME! PLEASE BE GENTLE! If you've found yourself on this Kotodama: The 7 Mysteries for Fujisawa page, then we'd like to say a big thank you for coming here.

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Full Kotodama: The 7 Mysteries of Fujisawa update

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addedHELLO EVERYONE - WE MADE A GAME! PLEASE BE GENTLE!If you've found yourself on this Kotodama: The 7 Mysteries for Fujisawa page, then we'd like to say a big thank you for coming here. Some of you may be here because you've been kind enough to play PQube's games before. If so then, hello again. You're The Best. If you're completely new to us, as a publisher, then welcome - we hope you like what you find here, and choose to stick around! :)
addedHELLO EVERYONE - WE MADE A GAME! PLEASE BE GENTLE!You may or may not know that Kotodama is actually PQube's very first New IP. 'New IP' being the sort of phrasing that we secretly hate because it's what our corporate overlords sometimes say - but the fact is, this is our first project where we've been involved in producing a game from concept to completion. Normally we publish other people's games. We look for games we like. Games which are kind of... er... interesting . Or slightly left-field, or, well... a bit ecchi, or cute, or both. We also like Visual Novels, like, A LOT. So it sort of made sense to make a game which was a little bit VN, a little bit Ecchi and, well, also a little bit unusual. Developing Kotodama with our friends, Art Co. in Japan has been a BIG learning curve for us - sometimes scary and stressful, but mostly fun!

Kotodama: The 7 Mysteries of Fujisawa changes

addedIf you've found yourself on this Kotodama: The 7 Mysteries for Fujisawa page, then we'd like to say a big thank you for coming here. Some of you may be here because you've been kind enough to play PQube's games before. If so then, hello again. You're The Best. If you're completely new to us, as a publisher, then welcome - we hope you like what you find here, and choose to stick around! :)
addedYou may or may not know that Kotodama is actually PQube's very first New IP. 'New IP' being the sort of phrasing that we secretly hate because it's what our corporate overlords sometimes say - but the fact is, this is our first project where we've been involved in producing a game from concept to completion. Normally we publish other people's games. We look for games we like. Games which are kind of... er... interesting . Or slightly left-field, or, well... a bit ecchi, or cute, or both. We also like Visual Novels, like, A LOT. So it sort of made sense to make a game which was a little bit VN, a little bit Ecchi and, well, also a little bit unusual. Developing Kotodama with our friends, Art Co. in Japan has been a BIG learning curve for us - sometimes scary and stressful, but mostly fun!

HELLO EVERYONE - WE MADE A GAME! PLEASE BE GENTLE!

If you've found yourself on this Kotodama: The 7 Mysteries for Fujisawa page, then we'd like to say a big thank you for coming here. Some of you may be here because you've been kind enough to play PQube's games before. If so then, hello again. You're The Best. If you're completely new to us, as a publisher, then welcome - we hope you like what you find here, and choose to stick around! :)

You may or may not know that Kotodama is actually PQube's very first New IP. 'New IP' being the sort of phrasing that we secretly hate because it's what our corporate overlords sometimes say - but the fact is, this is our first project where we've been involved in producing a game from concept to completion. Normally we publish other people's games. We look for games we like. Games which are kind of... er... interesting. Or slightly left-field, or, well... a bit ecchi, or cute, or both. We also like Visual Novels, like, A LOT. So it sort of made sense to make a game which was a little bit VN, a little bit Ecchi and, well, also a little bit unusual. Developing Kotodama with our friends, Art Co. in Japan has been a BIG learning curve for us - sometimes scary and stressful, but mostly fun!

We hope that Kotodama gives you some 'well, I wasn't expecting that!' feels - maybe makes you laugh a little bit. Hopefully surprise you and give you some genuine 'WTF?!' moments. But mostly in a good way. Being our very first development project, we also hope that any long-time PQube fans can support us. Even just hitting 'wishlist' can go a long way to helping out. All being well, with your support, Kotodama can continue on. Think of this as the seed, as it were. If you, our community, can help it grow, then we can continue this universe and the story of the characters. We hope this is just the beginning. A HUGE thanks to all of you who have been so supportive of us so far! The PQube Team xxx P.S - If you'd like join Kotodama's discord then you can find, and chat with us about this project, right here: https://discord.gg/9D8k78P

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Steam News / 25 March 2019

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