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Steam News7 October 20223y ago

Kona II: Brume Demo Now Native on Steam Deck

Hi all, So we received our Steam Deck this week, and dediced to try it out by porting our Kona II: Brume demo to it.

Full notes

Full Kona II: Brume update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Performance
  • Compatibility
changedWhen plugged in, the demo runs at a steady 60 FPS indoor around 40 FPS indoor (edit: further tests produced more variant results, and reality is more around 40 than 60, especially when unplugged), while there is room for optimization for the exterior part, when there is a lot of trees, where it can fall to around 25 FPS. Among known issues are the same hiccups we can find in the Windows version, which are caused by shader initialization. We have something in the pipeline to fix this for release.
changedIt also means the demo should now be available to Linux users as well, but we couldn't test it as we have no Linux distruction installed on any decent computer at the studio.
changedYou can then expect the final game to run natively on the Steam Deck, and Linux :)

Kona II: Brume changes

changedWhen plugged in, the demo runs at a steady 60 FPS indoor around 40 FPS indoor (edit: further tests produced more variant results, and reality is more around 40 than 60, especially when unplugged), while there is room for optimization for the exterior part, when there is a lot of trees, where it can fall to around 25 FPS. Among known issues are the same hiccups we can find in the Windows version, which are caused by shader initialization. We have something in the pipeline to fix this for release.
changedIt also means the demo should now be available to Linux users as well, but we couldn't test it as we have no Linux distruction installed on any decent computer at the studio.
changedYou can then expect the final game to run natively on the Steam Deck, and Linux :)

Hi all,

So we received our Steam Deck this week, and dediced to try it out by porting our Kona II: Brume demo to it. The process went really well, and the resulting build runs faster and better than the emulated Windows build.

When plugged in, the demo runs at a steady 60 FPS indoor around 40 FPS indoor (edit: further tests produced more variant results, and reality is more around 40 than 60, especially when unplugged), while there is room for optimization for the exterior part, when there is a lot of trees, where it can fall to around 25 FPS. Among known issues are the same hiccups we can find in the Windows version, which are caused by shader initialization. We have something in the pipeline to fix this for release.

It also means the demo should now be available to Linux users as well, but we couldn't test it as we have no Linux distruction installed on any decent computer at the studio.

Anyway, here are some screenshots taken directly on the device:

You can then expect the final game to run natively on the Steam Deck, and Linux :)

Cheers!

- Alex

Source

Steam News / 7 October 2022

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