Update history
Latest Koltera updates
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- Koltera
Hotfix v2.1.2
Augmentation now gives parents genetics instead of 25% - Breeding now has the following Vibrancy Roll: 10% it's a 100% vibrant now, 50% it inherits the best parent, 40% vibrancy is random - Nerfed Augmentation costs mas…
Announcement1 changeGameplay - Koltera
Hotfix v2.1.1
Fix Magic Staff Achievement since it isn't crafted, rather obtained - Massive nerf to Augmentation Costs - Massive nerf to Breeding Costs - Bumped Trainer XP from 1% of Fable xp earned to 3%
Announcement - Koltera
Hotfix v2.1.0
Changed breeding and magic staffs so that if they are not crafted, it now shows what you get when you unlock it mechanic wise - Nerfed Breeding Staff crafting requirements, to match other staffs - Fixed "Trainer Level"…
Announcement1 changeFix - Koltera
Achievements Update + Future of Fableverse
Achievement Update I've finally finished the Achievements update, which now adds 30 achievements for you to collect and obtain. The icons are each of the Fables. Some of the achievements will be retroactive to your save…
Patch notes3 changesGameplay - Koltera
Hotfix Patch v1.1.3
fixes auto-heal not working - fixes typo
Announcement - Koltera
Minor Update v1.1.2
Fixed gold checkmark showing/not showing incorrectly - Reworded the Vibrancy Healer upgrade to clarify what provides higher mininums - Nerfed scaling for Fable Capacity Upgrade - Re-scaled rock health so that the best o…
Announcement1 changeFixBalance - Koltera
Minor Update v1.1.1
Fixed Paging Bug that would crash game switching pages or adding a new fable at a perfect amount - Reworded the game completion screen for more clarity - Changed "Trashed" to "Released" to be more friendly - Added abili…
Announcement1 changeFixPerformance - Koltera
Major Patch v1.1.0
[New] - Added Time Stones as an offline and in-game time mechanic, to be spent on special features. Earned every 30 minutes. - Added an Additional Options page with the ability to disable animations, offline progress, a…
Store4 changesFixBalance

